You wake up in an abandoned circus, save for angry monsters and lost toys, can you escape?
🤫Stealth gameplay
👻Relentless monsters
🐯(that are cute)
🧸Use toys to survive...
🎪the mysterious circus!
Escape now at: https://t.co/5G9mxUZp86
@HoshiYumekawa It should be!
We avoided any sort of blood and gore, however there are some choices that involve feeding your toys to monsters which might be scary for some audiences.
Finished up the student release of Discarded!
In 30 working days, myself and a team of 10 other students built this roguelike deck builder. Think you can take down this smug flop? Give it a whirl below!
https://t.co/jKjHKgFBxM
Thanks for all the good times, team Walrus!
🎷The player can see sound circles underneath themselves and their toys, letting them know just how far away they can heard.
🔦The player can also see the vision cones of all enemies, letting them know when they are potentially in sight.
👻Limited information is a defining part of horror but not everyone receives clues the same way.
🤖In Lost Circus, we show the approach of monsters not just through footsteps, but also through VFX, making the game more accessible.
#IndieDevHour, #gamedesign
🐻Maclawbre is real and can hurt you.
🎨Its neon warning signs show that it is not a friend.
🤖Maclawbre was sculpted in Zbrush, textured in Substance and toon shaded in Unity.
#gameart, #indiedev
You awake in a forgotten home fueled by plastic parts, surviving through combat with mangled toys!
🤖Battle monstrous toys
🥊Take their parts as your own
🃏Deckbuilder combat
⚔️Roguelike modularity
👑All are ruled by the Manic Qing
Mangle yourself at: https://t.co/JIxNQkqd8P
🎠 Prance around the circus with Don-key by your side!
🔐 Unlock doors to traverse deeper into the forbidden depths!
🤖 The pony was animated in Maya.
#gameart#animations
🏎️Automatiger goes Vroom Vroom to lure monsters away from you!
🖌️ Its pastel color scheme and the way it wobbles show that friendship is never too far!
🤖Automatiger was sculpted in Zbrush, polished in Maya and toon shaded in Unity.
#gameart, #gamedevelopment
Here are some changes we made to the UI in the Lost Circus!
🧸Tooltips tell you what toys do!
🛰️Objectives tell you what tasks are left!
🧦Stamina is clearer to read!
#gamedevelopment, #gameUI
👻You don't have to outrun the monsters...
😿when you can sacrifice your friends.
🪀Toys can be abandoned to create noise and attract the attention of monsters!
Abandon at: https://t.co/VxCJFATTJi
#gamedesign, #madewithunity