Been generating some mega evolutions for some illuvals. I think it could add some excitement to battles where you could select one illuval to mega evolve by having that one bonded to your ranger or selected as a leader before the match and after that illuval reaches stage 3. Let me know what you think @illuviumio
Really good feedback coming from the MMO. I’m also personally loving playing with my mates.
The phoenix will rise from the ashes and bring all of GameFi with it.
Still a ton of polish required. Don’t get me wrong. But we’ve got the game we always wanted here and it feels fucking amazing.
7 players in, 0 players out.
The squad buffed up and marched into the Abyssal Basin expecting an easy mob pull. Seconds later, people were dropping, panic revives were failing, and all 7 Rangers got wiped clean.
Turns out we wandered into a zone we had zero business being in yet.
The WoW guy wants more action.
It 100% has that MMO allure where you wake up wanting to keep progressing.
I think the game will be well received at release. But I’m not playing it with the economy switched on.
A lot of people loved Overworld during testing. The second we switched the economy on, they became far less forgiving of the gameplay.
The final boss of every crypto game is the economy.
It can literally warp a player’s brain into thinking the game they initially loved is now dog shit.
That said, removing the paywall from each region has made it feel like an actual game. Our goal now is to hide as much of the crypto as possible.
It’ll still be there. You’ll still be able to buy and sell in-game items on-chain. We’re just not going to tell players:
“We’re charging you $10 to enter this region. You’d better find and capture $10 of value, or you lose.”
What could go wrong?
@tabalugadoteth@KieranWarwick The Illuvials in obelisk rising are a lot more rare and much harder to catch. Plus there are a few burn systems to get rid of excess Illuvials. And hopefully it doesn't take too long add set 2 Illuvials
Just me and my Doka. Have loved every second of @obelisk_rising , im 20minutes in and had a smile on face the whole time. Well done @KieranWarwick@illuviumio WGMI, we're on the right track here...the world is amazing and 1000x better than the old one...so chilled and fun
I'll once again say this. Compared to how Arena was being treated months ago, it's a night and day difference! Things that players have been begging to be fixed for months that were neglected. Fixed within a month since the Arena Dev Talk. THANK YOU
Illuvium: Arena Patch 1.18 is live
This update focuses on player agency, shop reliability, quality of life, and technical stability:
* Lynx Progression: Full control to select any unselected Lynx class or affinity path.
* Extra Weapon Reroll: Added 1 additional weapon reroll in the prep phase for team flexibility.
* Bot Adjustments: Bots no longer receive Holo or Dark Holo finishes, keeping them exclusive to player achievements.
* Shop Overhaul: Fixed edge-case shop issues including fusion refreshes, multi-buys, and crate duplicate logic.
* Stability & Cosmetics: Fixed Gauntlet board skin swapping, added Beyond Wave 5 board skins, and enhanced reconnect logic.
Full patch notes linked below.
@monteraslie@illuviumio@obelisk_rising This is currently closed alpha so you have to get chosen but they will slowly start adding more players. Here is the sign up link: https://t.co/ry9SAiNc0j