Why are we okay with no physical releases on PC, but not on console?
I genuinely think discontinuing physical media is a very bad thing, but why is our outlook on it so different between PC and console?
Parallax.
When the camera is moving and locked onto something off the ground that is not moving, that thing (or happy couple) will look like it is moving, often at the same speed as the camera.
Former PlayStation exec Shawn Layden thinks Sony’s PC ports U-turn doesn’t make much sense.
"If someone’s waiting 18 months for something to come on PC, we didn’t lose a sale to them. They weren’t going to buy the hardware anyway.”
https://t.co/tG07yXN7I7
Important updates:
News on physical discs for new games - https://t.co/BzZODXdWGY
News on PlayStation Store on PS3 and PS Vita - https://t.co/ev3mN6wj14
Epic Games CEO Tim Sweeney says Steam is missing out on millions of PC players because it doesn’t have games like Fortnite, Riot Games titles, or Genshin Impact.
Sweeney said Valve has “a nice thing going on on PC,” but added that Steam is “missing out on a lot of opportunity” by not having those games available on the platform.
Sweeney also said Epic wants to work with Valve in the future, explaining, “We would love to interoperate with every company willing and to connect all the gamers.”
PlayStation CEO on its next-generation plans:
"Rather than simply serving as an alternative to PCs, we aim to deliver value that is unique to PlayStation. This includes not only technological advancements but also an expansion of usage styles, enabling a seamless experience that can be enjoyed naturally beyond the living room."
you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon.
your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle.
every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc.
I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization.
If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.
The main villain group of Supergirl (2026) are a bunch of rapists and somehow that is not the central conflict or driving force or even emocional linchpin of the film. What are you d o i n g????