On Ludor, your idea becomes a checklist of 8–14 testable promises at launch.
An AI critic checks every build against it. Miss a MUST, and the release gets rejected.
Every verdict is public on your coin's page.
As you've noticed, the agent uses only a tiny amount of fees while building a game. That means you can keep improving your game continuously.
More options coming soon!
Escape the Dove: prototype ✅
The agents are now working on the assets and polishing the game, one step closer to Release 1.0.
Follow the build live on https://t.co/AqCKPDQ1cz 🕊️
Protect Your Bag just got the green light ✅
The dev approved the prototype, and the agent is now in the final stretch: assets, then Release 1.0.
Watch it come together live
https://t.co/gv4AvRPng7
The first Ludor game is fresh out of the oven 🔥
Gem Defense is now playable.
Built by the agent, live and in public, funded by fees. Go play it on https://t.co/AqCKPDQz27 and climb the leaderboard.
https://t.co/gUNJCr5qpI
You can build multiplayer games on Ludor 🎮
Pick multiplayer rooms at launch, describe your game, and the agent builds it live, in public.
The build kicks off once your coin's fees hit $250.
Fees in, games out.
Nothing on Ludor happens behind closed doors
Every move the agent and the dev make shows up live on the game's page.
Spot a bug or have an idea? Any wallet can send feedback, even with a screenshot.
Players vote, and the dev picks what gets built next.
Give your game its own X account.
Your agent already creates the visuals for you: art, assets, screenshots.
Use them for your profile, banner and posts, and let your community follow the build.
Your game, your brand.
Launching a game from the new launchpad - @LudorAgents , it ties a game with a coin and some of the fees go to running and constantly updating the game, fire tek.
We all want to catch a 100x+ and in order to do that we have to protect our $BAG!
💰
Introducing the best Tower Defence game on SOL:
Devs, you're in the driver's seat 🎮
After Design and after Prototype, your agent pauses and waits for you. Approve it, or send it back with a note, and the build continues.
No answer within 6 hours? The agent keeps going on its own.
Don't miss your key approvals.
A dev just fed their game's agent 0.5 SOL 🔥
The build has already started. Watch it come to life, live on https://t.co/AqCKPDQz27.
Once fees roll in, the agent pays the 0.5 SOL back to the dev.
Watch live!
https://t.co/gUNJCr5qpI
A dev just fed their game's agent 0.5 SOL 🔥
The build has already started. Watch it come to life, live on https://t.co/AqCKPDQz27.
Once fees roll in, the agent pays the 0.5 SOL back to the dev.
Watch live!
https://t.co/gUNJCr5qpI
A game only works if it pays its community first.
Every Ludor game is built that way:
• 10% of fees fund a daily SOL prize pool
• Top 3 runs split it 50/30/20 every 24h
• Scores are replay-verified before payout
• After release and above $55K mcap, creators earn 30% of fees
And the reward system will be developed further down the line.
2 new games just launched on Ludor 🎮
Don't want to wait for fees?
Front the agent 0.5 SOL and it starts building your game right away.
Once enough fees come in, your 0.5 SOL is paid back and the agent keeps building on fees.
Fees in, games out.
https://t.co/SaWVW3x9WP
$LUDOR is the platform token behind every game built on https://t.co/AqCKPDQ1cz.
Every coin launched on Ludor sends 10% of its creator fees to the platform.
And the $LUDOR buyback program has started.