🚨 GIVEAWAY ALERT 🚨
To celebrate the launch of Star Fox on Switch 2, I’m giving away a copy to one lucky winner!
How to enter:
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⭐️ Reply with your favorite Star Fox character
Winner will be selected on June 26th!
Good luck, pilots. 🦊🚀
#StarFox
Missed Star Fox Zero? That's your loss.
Not because it was flawless. It had real problems.
But because the people who actually put the time in got something most of you refused to even try.
The control system was excellent once you stopped treating it like a broken twin-stick game.
Motion aiming on the GamePad while steering with the stick created a completely different rhythm.
You had to actually lead shots.
You had to manage your movement and your targeting separately.
It rewarded practice in a way almost no other on-rails shooter has managed since.
The more you played, the more precise and expressive it felt.
It wasn't a gimmick.
It was a proper skill-based aiming system that most people never gave a real chance.
The loudest criticism almost always came from the same place: people who played for twenty minutes, got frustrated, and decided the whole game was broken.
They never adapted.
They never learned the rhythm.
They just confirmed their own bias and moved on.
Zero tried to evolve the formula instead of repeating it.
It used the Wii U hardware properly instead of ignoring it.
Some of the levels and set pieces were genuinely strong.
The co-op was fun.
The bosses had personality.
It had ambition.
And it got absolutely roasted for daring to be different.
Now we're all celebrating a 64 remake and a bunch of the same voices are acting like Zero was some embarrassing low point that proved the series can't try new things.
As if the problem was the attempt itself and not the fact that a huge chunk of the audience refused to meet it halfway.
You didn't want a new Star Fox game.
You wanted the one you already knew how to play perfectly on the first try.
Zero asked something from the player.
A lot of people decided that was unacceptable and review-bombed it into the ground before it ever had a real shot.
If you bounced off it after a short session and never went back, you didn't actually play Star Fox Zero.
You just tried it, got annoyed, and decided your first impression was the whole story.
The new 64 remake might be great.
I hope it is.
But some of us are still wondering what the series could have become if more people had been willing to actually engage with what Zero was doing instead of demanding it feel exactly like the game they already mastered twenty years ago.
Am I wrong, or did most of the people who called it a disaster never actually learn the aiming system?
GIVEAWAY
Win Pokémon 30th Anniversary - Pikachu Okaeri! Plush
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Ends: May 21, 2026
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Sé testigo del fatídico combate que ocurrió unos años antes de los eventos de #StarFox, en el que estuvo involucrado James McCloud, el padre de Fox…
Mira la presentación Star Fox Direct: https://t.co/aThbKfyiMB
Descripción clara de cada juego que podrian considerar "El remake del remake del remake" mejor jueguenlos en lugar de repetir como pericos lo que dicen los demas.
Can we retire the brain-dead 'Star Fox 64 has been remade five times' take already? The amount of confident bullshit on this app is exhausting!
Star Fox (SNES, 1993): The original.
Star Fox 2 (SNES, unreleased until SNES Mini/NSO): A distinct, different game (more open-world elements, different campaign).
Star Fox 64 (N64, 1997): A reboot of the original with a new story, upgraded graphics/tech, and the classic branching path structure.
Star Fox Assault (GameCube, 2005): Completely original story continuation, new mechanics like on-foot sections, tank/walker modes, and multiplayer focus. Not a remake.
Star Fox 64 3D (3DS, 2011): Straight-up enhanced port/remaster of Star Fox 64 with gyro controls and better visuals. Basically the same game.
Star Fox Zero (Wii U, 2016): Not a remake. It starts similar but quickly goes its own way with a different campaign, levels, bosses, and story beats. It's a reimagining with new gameplay (dual-screen stuff)
Star Fox (Switch 2, June 25, 2026): This is indeed the first proper modern remake of Star Fox 64, ground up visuals, redesigned characters, added co-op and multiplayer, while staying faithful to the core game
Según la pokédex Meowscarada es presumida, afecto compulsivo y es celosa cuando le roban su atención.
Bueno, en el anime su instinto de celosa fue como 3 veces. 😅
#anipoke