New Lumbermill Devlog - Loads of new stuff this time. I’ve redesigned hiring, started work on a new art style and reworked personalities:
https://t.co/gqy9MoJ3db
#devlog#indiedev#indiegames
Lumbermill's plot system is now all up and running. This means full automation from sapling -> finished product. Devlog in the next few weeks! #gamedev#devlog
80 commits on Lumbermill in the last few weeks, and now updating the factory builder side - splitters can now divide a stream of items at the rate they arrive. Was convinced splitting at that rate was impossible in Lumbermill back in 2021... Took 2024 me 15 minutes 🙃
Written up a tech blog post about Letters, one of the 2 main features in tomorrow's Lumbermill devlog! You can read the post here:
https://t.co/FjvXUoP9c5