New Hero Changes Hotfixed in #Overwatch ✨
😈 D.Mon
General:
→ Base armor reduced from 275 to 250.
🐽 Roadhog
Scrap Gun:
→ Center projectile damage increased from 34 to 40.
Take a Breather:
→ Cooldown reduced from 2 to 1.25 seconds.
→ Damage reduction increased from 35% to 40%.
→ Max duration increased from 2 to 2.5 seconds.
🦇 Doctrine
Eternal Scepter:
→ Damage and healing reduced from 60 to 55.
Invigorating Drones:
→ Duration reduced from 6 to 5 seconds.
🦊 Kiriko
General:
→ Base health increased from 225 to 250.
👾 Sombra
Machine Pistol:
→ Damage reduced from 7 to 6.5.
Cyberspace:
→ Explosion damage reduced from 40 to 20.
→ Cooldown increased from 12 to 13 seconds.
What do you think of the changes? 💭
i was doing a tier list of religious figures, then i got to the christian god and i was gonna put him in S, but then i remembered he let his child suffer on a cross for three days, so i put him in f because only a low tier god would abandon his kids
“We’re gonna make you play a fnaf game that you’re not gonna like”
“I’m not afraid of security breach”
“Security breach? Who said I’m gonna make you play security breach? I’m gonna make you play prepatch sister location night 4”
Everytime I find a game that is so unoptimized that it can barely run, the chance of me ending up on the news gets higher.
Why has it been a trend for years now to have games be unoptimized? Why?