Working on my 100 Hour project, an Idle clicker RPG, 11 hours in and we got a solid base for combat / gathering / pathfinding / item drops and more. All graphics are placeholders.
Support me on @BagsApp - https://t.co/6K2cgbAxt3
So I heard about this from @unitycoder_com seems pretty neat if you want to support your favourite creators!
I just launched $MOON on @BagsApp 💰
https://t.co/6K2cgbAxt3
Jordglobe Geography recently released a multiplayer update! We're now tweaking and making QoL updates!
Check it out the development on the livestream over on twitch/youtube
https://t.co/NyuKMR7V2T
https://t.co/RbmsaEEiaJ
#indiedev#gamedev#twitch#unity#indiegamedev#geography
This month's mechanic is... Special Platforms: Slopes and Loops!
https://t.co/8AemRF31OU
The Sonic series made great use of special platforms to create twisting, winding, and fast paced levels! This included sloped platforms that allowed the player to accelerate while moving down and fight gravity while moving upward. Probably more iconic are the loops that Sonic uses to create a sense of movement and speed!
This month, you are challenged to write an implementation for sloped platforms, looping platforms, or both!
Both 2D and 3D submissions are welcome! Additionally, it is up to you how you choose to implement this mechanic. However, entries that focus on simplicity, modularity, and code reuse are more likely to win an Educational Mechanic prize!
I've started streaming gamedev again!
[Unity/C#] Adding a console for customization! | MetroidVania | AMA about unity!
https://t.co/PeiHRfu9pt #indiedev#gamedev#unity#madewithunity#unity3d