🛠️ RESULT MAKER FIX: DLC Visuals Restored
We've addressed the image loading issues that were affecting the Result Maker tool. Star and Stripe & Nana Shimura are now fully integrated with 100% stable visuals.
🚨 V3.0.0 FULL DATA RELEASE 🚨
Nana Shimura has officially joined the analysis! 🌬️ We've completed the technical parameter extraction for ALL characters in v3.0.0.
🍇 SURVIVAL BUFF: Mineta actually got an HP boost?!
#MHAAJ
⚡️ New Blog Post: Why MHA: All’s Justice isn't on the original Switch?
As an app engineer, I've analyzed the technical hurdles: 🔹 Unreal Engine 5 🔹 The "4GB Memory Wall" 🔹 Sync load of the Active Change system
Full Analysis Here: https://t.co/Tge8WxSNFX
#MHAAJ#MHA
@Dracium3000 Fair points. This is exactly why we need community votes to reflect the true meta. Help us fix the tier list here: https://t.co/zn9S8hht7V
Who has the best comeback potential in #MHAAJ? 🤔
After all, my top tier pick for the Rising state is Dark Shadow! ⚡️
What's your opinion? Share your thoughts and cast your vote here! 👇
🔗 https://t.co/zn9S8hht7V
#MHA#ヒロアカAJ
【Updates】 All characters' Rising Action (RA) damage data has been added! 💥
Looking at the data... Armored All Might's RA is absolutely insane. Is he broken? Should he have a limited resource system? 🤔
🔗 https://t.co/79VGoCptgE
#MHAAJ#MHA
I've just added a new data analysis feature to my site!
I compared the "Original Strength (Canon)" with the "Actual Game Evaluation" based on user votes. Is your favorite character under-evaluated in the game?
Check the gap here: 👇 https://t.co/QmgdbE5RWj
#MHAAJ#ヒロアカaj
🔍 New Data: Plus Ultra Gauge Gain!
I've added detailed meter gain data for EVERY move in the game!
✅ Move-by-move gain values for all characters ✅ Massive Tag Combo Multipliers! (1.8x for 2 chars, 2.8x for 3 chars)
Link in Bio
#MHAAJ#ヒロアカaj
🔍 **Deep Dive into Your Main!**
My new AI-driven Character Analysis is now live! It doesn't just show numbers—it interprets them.
Note: The AI might have a 'brain fart' or two. Don't take its mistakes too seriously! 😉
https://t.co/CCtSAPv4xh
#MHAAJ
📢 CORRECTION & UPDATE: Accurate HP Data!
I previously displayed Health (HP) as 3000 for all characters. I'm sorry for the inaccuracy! After a deeper deep-dive into the game's internal data, I've confirmed character-specific values: Bakugo: 2500 HP, Fatgum: 4000 HP
#MHAAJ#MHA
Added "Knockback (Guard Stun & Distance)" and "Projectile Spawn Delay" for all characters. Bakugo's fully charged AP Shot has an insane Knockback Distance of 500, making it one of the safest moves in the game! Link in Bio #MHAAJ#MHA
Updated All's Justice Analysis! 🦸♀️🇺🇸
✅ Added Star and Stripe (DLC) data ✅ New color system for balance adjustments (Buff/Nerf)
Check the latest stats of New Order! 🇺🇸 (URL in the reply)
#MHAAJ#MHA
AJ analysis v1.0.0 is OUT! 🧠⚡️ Full visualization of hidden tech: ✅Combo Scaling ✅Lunge/Tracking Dist ✅Projectile Range
Vote via Link in Bio 👇 #MHAAJ#MHA
【Damage Data Update 📊】 Full damage values for all characters have been updated!
✅ Precise Damage for All Moves ✅ Comprehensive list for all playable characters
Upcoming: Stun values, Combo power, and more! Check it here 👇 https://t.co/RLk3qvlYOJ
#MHAAJ#MHA