@Zakia1301@Pirat_Nation Yeah, I guess I got lucky. I did the AFK colossus but I spent the credits on cars. I have all the wheel spin cars and every other special car that’s not in the auto show too, obviously except the playlist cars that haven’t been introduced yet. But I used the credits and I’m fine.
@provokadave@XXL There’s too much on my plate
I done came way too far in this game…
To turn and walk away
And not say what I got to say
What the f*** you take me for? A joke?
You smoking crack?
‘Fore I do that I’d beg Mariah to take me back.
This song is too dope!
@OhmesJustin@LordCharizard33 …Bungie CEO’s had to pull a fast one on Sony to get Sony to save Bungie from closing down for good. Sony realizes that they got screwed after the impairment loss on Bungie and isn’t quick to greenlight more of what they’re already dealing with because it’s not guaranteed $$.
@OhmesJustin@LordCharizard33 The truth is that Bungie barely held on at several points here and almost closed down operations just as many times. Activision didn’t want the publishing anymore and sold it. There were some high points that definitely made money, but it’s a very costly game to make as well…
@OhmesJustin@LordCharizard33 Matter of fact, break it down for me. How much did it cost to build D2 vanilla, and how much did each individual expansion cost? And then how much did they make on D2 vanilla and each individual expansion? Then we can see just how profitable the game was over the last decade.
@OhmesJustin@LordCharizard33 That’s shifting the goalpost. You went from “why would it cost that much to make the game” to “don’t you realize how profitable the game is”. Those are different points. But why don’t you tell exactly how profitable was D2? What was the final numbers for their profit margin?
@Awk20000 It has got to suck being a content creator that gets sued. You’re being pulled in 2 different directions with your best interest in the court case being to STFU and your best interest in content being to spill your guts and endlessly rant about everything you should STFU about.
@Rosebud7077@BriggsBoom@PaulTassi …Somebody building a bot network could just be testing it out. There’s services where people can buy DDOS attacks and depending on how much they pay determines how strong the attack is, and how long it lasts etc.
@Rosebud7077@BriggsBoom@PaulTassi For example, I could use reasoning to say that most D2 streamers moved to PC and told their audiences to go to PC so the ratio of PC users probably grew in time…and the number of console players probably dropped when D2 left GamePass. But that’s not proof either.
@Rosebud7077@BriggsBoom@PaulTassi That’s probably mostly correct, but it’s still speculation and could be wrong. And if it’s right, it might not be 3-4x as big. That reasoning you gave is good reasoning but in the end it’s not solid proof.