For something actually related to modding for a change, here's Zero's ending screens for Classic and All-Star Mode. The font was provided by none other than @UltraSyko.
This will likely be the last Dark Samus preview until the initial release, so here's the renders (made by @_Cahalan) for the three main character models.
Thanks for sticking around, everyone. Stay tuned for more in the future.
Sonic X - SUPER SONIC REFLEX (FULL RELEASE)
My final animation for 2025, and a huge thanks to @piraonisas77340 , @ishmagik and @UltraSyko
I hope you all enjoy! twitter compression will destroy it so the Youtube link will be in comments
@ChowderGumball@mariocraft31 I made my render using the ingame model, it's a recreation. No 3D render setup for any official Brawl artwork is publicly available as far as I know.
This week's Zero preview will be for his Up Smash. It starts off as Rising Slash, a strong upward slash. Partially charging it will increase its knockback and apply fire damage. It'll then upgrade to Shoenzan at near max charge, which spawns a pillar of flames in the process.
@jdrider02 The trophy pose is very similar but it's not exactly the same, as much as I've tried fitting the camera to the trophy model the first time I tried making this, I ended up remaking the pose from scratch.
@brawlikerender2@mariocraft31 I've been meaning to tell you this for a while, but I uploaded a higher quality Ike render to MarioWiki, straight from the press kits.
https://t.co/EQVmVLLAAc
@mariocraft31 No worries, it's all good. I've been dead on my socials for a while so I barely have any reach anyway. Hopefully a new crowd of people can find this now and have fun with it. Thanks for the quick response.