The Hand of Noxus. Darius.
Illustrating a warrior from a land where strength means everything demands precision, intensity and presence. Our artist Bruno Biazotto explored every aspect of the character to bring Darius to life with the overwhelming power he deserves.
Don’t look away... Ahri is revealed! 💞
Created for the Riot Games 2XKO booth during Gamescom Latam, this promo card illustration by our artist and art director Marcelo Lopes explores Ahri’s elegance, magnetism and playful confidence.
See more of the process on our ArtStation.
Aqui a fotinho das cartinhas e da moeda do @2XKObrasil que tinha lá na @gamescomlatam ❤️ tudo muito lindo e feito por artistas brasileiros!
2XKO tem disparado os melhores brindes e press kit. Sempre me fazem sentir valorizada 🥹❤️
Depois spoilo as outras coisinhas que teve hehe
@flavoroflife@2XKObrasil@gamescomlatam Oi, Millia! Não conseguimos esconder a emoção e a felicidade de ver que vocês gostaram tanto das artes das cartas!
Nós fizemos 12 delas e só podemos dizer uma coisa: como ficam lindas reunidas lado a lado 😱 Estamos repassando toda essa repercussão para os nossos ilustradores 💜
@waywardcxnnibal@2XKObrasil Hi, Fefe! We’re so happy to see the 2XKO community enjoying our artworks.
Thank you for the support! Our artists are incredibly excited about it.
We also shared a post where Ane, the artist behind Yasuo, talks a bit about the creative process. Check it out when you can! 💜
Face the wind. Yasuo is here!
Proud to reveal that the 2XKO promo cards featured at the Riot Games booth during Gamescom Latam were created by our team ⚔️
Artist Ane Caroline also shared a few thoughts behind the creative process and the experience of illustrating Yasuo.
Details matter. Subtle choices are what build realism and visual coherence.
Before final execution, we study the character’s life, habits, and role in the world to guide composition, props, and materials.
Zoom in and make yourself at home!
#EnvironmentDesign#ConceptArt
She sneaked into a Hearthstone card. Meet Amelia, our mischievous witch
Amelia is one of our original characters and often guides our creative explorations, helping us experiment with different techniques and aesthetics
She also has a habit of jumping from one world to another
Back at #GDC! Our director, Patrick Perrier, will be there and ready to talk about the impact of artistic and visual production on game projects, advertising, and beyond. Lets'talk about
🔹Art Production scopes
🔹Motion and UI Design
🔹Concept Art and Character Design
And more!
We are a premium 2D illustration and design studio for games, entertainment and advertising. We understand the value of visual impact as a narrative force, capable of opening worlds, guiding epic stories and connecting people to new universes.