Next up on the same tier as the scyther, the pikeman! Thought long legs would be fitting considering it's more of a sniper mech
#rimworld#heroshour#pixelart#animation
Getting back into spriting, before i go back to Ridley I thought to better my animating skills, so I'm making more HH mods! Ridley will be back soon, here's a Rimworld militor In Hero's Hour
#rimworld#heroshour#pixelart#animation
So, my HDD unfortunately died, I didn't have my computer for a while, fortunately, we managed to recover some things, so Ridley's development continues!
As always, @Yisus12802202 made the base sprite! I have made allll of Ridley's base movement! (Jump, land, double jump, fall, walk, dash and crouch), now to move on to the rest of his moveset!
#SSF2#Metroid#Ridley#SSBU#pixelart
Working on all of his movement animations! (Walk, Dash, Jump, Double Jump, Land etc)
Walk and Dash are basically done, will post when all of them are finished!
Credits to @Yisus12802202 for making the base sprite! I've done Ridley's jab animation along with his idle! The jab currently has no effects due to them apparently being separate (?) and me not being good at effects doesn't help.
#SSF2#Metroid#Ridley#SSBU#pixelart