(1/5)
🚀 Excited to share our CVPR paper MATCH!
Website: https://t.co/pVkFpdk9Og
Given calibrated multi-view images, MATCH infers static Gaussian splat textures in correspondence across subjects and expressions. This speeds up avatar optimization by a factor of 10x.🧵👇
(1/5)
🚀 Excited to share our CVPR paper MATCH!
Website: https://t.co/pVkFpdk9Og
Given calibrated multi-view images, MATCH infers static Gaussian splat textures in correspondence across subjects and expressions. This speeds up avatar optimization by a factor of 10x.🧵👇
(4/5) 🛠️ What can it do?
✅ Photo-realistic 3D reconstruction
✅ Semantic editing (e.g. hair swapping)
✅ Expression transfer
✅ Speed up avatar optimization by a factor of 10x by avoiding optimization-based head tracking⚡
1/4 🚀 We’re excited to release MVTracker (ICCV 2025 Oral), the first data-driven multi-view 3D point tracker. MVTracker tracks arbitrary 3D points across multiple cameras, handling occlusions and varied camera setups without per-sequence optimization.
📢Happy to announce that the code for Joker is now publicly available:
https://t.co/tznmzT1E8h
Including pretrained weights and interactive demos 🤓
Feel free to play around!
(1/5)
Excited to announce our latest project:
-> Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions <-
From one reference image we generate a 3D reconstruction with a novel extreme expression controlled with a 3DMM and text.
Webpage: https://t.co/FezDuL9ugQ
A purely synthetic face prior can generalize to casual in-the-wild captures and stylized faces 🤯
I'm happy to share our @SIGGRAPHAsia paper “Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures.”
https://t.co/UPNMexPbRc
(5/5)
Our method Joker generalizes well to out-of-distribution examples like heavy make-up, statues, and CGI characters.
See our project page https://t.co/FezDuL9ugQ for more results.
(1/5)
Excited to announce our latest project:
-> Joker: Conditional 3D Head Synthesis with Extreme Facial Expressions <-
From one reference image we generate a 3D reconstruction with a novel extreme expression controlled with a 3DMM and text.
Webpage: https://t.co/FezDuL9ugQ
(4/5)
For 3D distillation, we render a NeRF under several views, noise the renderings, and denoise them using our 2D prior. The results are used as a target to optimize the NeRF.
This procedure is repeated several times to converge against high-quality 3D reconstructions.
ICCV poster/oral decisions are out, and this work got an oral! 🎉Congratulations to all the colleagues, Vanessa @ness_pirs, Jenya, Igor, Andreea @andreead_a, and Victor Lempitsky!
And what an excellent start for Vanessa's PhD! Looking forward to her presentation in Paris😊
Happy to share our new paper on hair reconstruction that will appear at #ICCV2023, congrats to @ness_pirs and colleagues!
We produce a detailed and personalized strand-based hairstyle from the monocular video.
Project page: https://t.co/pXKVKt7rwk
More details in the thread 🧵
You want to chat about our #CVPR22 paper "Neural Head Avatars from Monocular RGB Videos"? Join me for our virtual poster session today at 10am CDT / 5pm CEST on Floor 2, Poster 1. https://t.co/xHpgKH2QWX
@GrassalPhilip Titus Leistner @Carsten_Rother@MattNiessner@JustusThies