https://t.co/NBZvTe4N7W
Weโre already testing the first beta of the new $DOOM PVP. ๐ฅ
The beta website is private for now and is only being shared through Telegram.
If you want to join us, test the game and help us find bugs, join the $DOOM Telegram group.
Time to test PVP. ๐ซ
Passing it on. Sandy's way.
From 2009 to 2011 I taught video game design at Southern Methodist University in Dallas. Actual students. Actual grades. They were not 18 year olds - it was a Master's Degree program. It's still active - look up The Guildhall at SMU. When I was there, every professor had experience in the industry (I assume they still have that rule).
The hardest thing to teach wasn't tools, and wasn't even theory. It was teaching them to drop something they loved that didn't work.
They could all build (it was a requirement for admission). Almost none of them could delete. I did try to teach this to them, but it was tough. I guess they'd have to learn in the industry.
I also taught them other things about working in the industry. Here's an example: "If you smoke, always take your breaks with another smoker. Then your breaks give you a little edge in brotherhood with the guys you're hanging out with in the rain and smog a couple times a day. However, ALSO be aware that if you are in discussion with another worker, and one of your cancer fiend pals comes by to ask if you want a smoke, it looks good to refuse them now and then so the non-smokers know work is more important than your habit."
Please be aware I was not recommending smoking. I was explaining how to apply it to the game industry. I also recommended never drinking alcohol (even a beer) during the day, even at lunch. My co-workers drank plenty over the weekend, but when we had a guy from MicroSoft visit and at lunch he ordered a beer my co-workers gave him a really evil eye. I don't think he noticed. He was a disaffiliated member of my church (which forbids alcohol) and knew it and I think he was trying to prove something to me. Not sure what.
Anyway, from 2009-2011 you could have taken classes in level design from me.
@Km4Of@0PPpo2pPvaL3KDO@Befbunny@rdbotato $DOOM on solana. Player vs player is going fully live. Earn sol playing doom. Player vs environment is next. With the actual developer of the OG doom game from the 90s involved @SandyofCthulhu
@doomonchain@SandyofCthulhu is one of the devs of the original game and has cto'd the OG $DOOM on solana. Player vs player is going live this week and player vs environment is being created. Do your research guys
@ddivixx $DOOM mate ๐ฏ... PvP is going live and you're earning solana ๐.. @SandyofCthulhu one of the developers of the OG game is in charge of it!