@NaumannBob46915 I love the double jump dash, but have never covered all of Night City in 4 seconds.
It's also pretty easy for Sandy enemies to dodge bullets.
If we're judging "strongest" in Cyberpunk based on 1v1 combat potential, then not even V is shown to be as fast as anyone with an experimental Sandy in Edgerunners.
So it'd potentially be
1. Smasher
2. Cyberskeleton David
3. Lt. Col Norris
4. Regular David
5. V
@DiscussKing So the thing is... the numbers they give to the battle rifle put it at elephant gun power for no reason. A 7.62x51mm AR is their AR.
Everything I said gives them a logical reason to have those instead of no reason.
How I'd "fix" Halo weapons:
The big issue is they want UNSC infantry weapons to be relatable to us and not TOO scifi so they seem like the underdogs. But they also have powerful railguns and energy shielding... so obviously have advanced tech.
So the question will always be "why not use that advanced tech instead of 7.62 rifles?" ESPECIALLY when they're actively at war with an advanced enemy throwing plasma around.
Now, keeping things basic will always make sense in warfare, so you could easily just say infantry portable railguns would be too reliant on tech, so could be exploited. But the UNSC obviously loves magnets and is fine with using advanced tech everywhere else.
So a way they could bring their weapons up to the 26th Century would be integrating magnetic recoil compensation in a number of ways. Powered by a small closed and hardened system, they could reduce recoil and increase rate of fire beyond what we currently have. When combined with advances in propellant, this could mean standard infantry can run around with burst-fire elephant guns or logically explaining 7.62 assault rifles—keeping what they have, but framed in a way that makes sense.
The standard "bulletproof vest" is rated to stop pistol rounds (usually rated 2 or 3a by NIJ), and they can be pretty unobtrusive under clothing.
That looks more like a plate carrier, which usually has plates that stop rifle rounds (rated 3 or 4), and are worn over clothing. Under clothing it just looks silly and obvious.
I recently finished Nemesis and this kinda happened.
Space Marines came to a friendly city that was throwing a parade for them and a 3rd party flatlined one.
The Space Marines didn't try to figure out who was behind it and started shooting.
Then they nuked the place.
Seeing a lot of "larper" and "tourist" in the comments.
Look. Liking something but not knowing it deeply is fine. Great, even. That's most fans of most things.
You should embrace being the one to tell them ADDITIONAL COOL STUFF.
A cd projekt red criou a maior ID recente dos games, incrível o quão rico e cativante é o universo cyberpunk, eles realmente se empenharam nisso
Cyberpunk bem trabalhado pode ser uma das maiores marcas do mainstream
@Reli_uhhidk I don't know many people who read all the opening credits. I also don't know many people who would automatically know who Mike Pondsmith is and that he created a TTRPG almost 40 years ago and that's what that bit was referring to.
We got a Solo and a Netrunner/Nomad David.
Edgerunners 3 will either have a Tech, Medtech, Corpo (role that fits the lifepath), Fixer, Media (though that'd overlap with Roman), Rockerboy (though D kinda did some of that), and Lawman.
Max Tac or Trauma Team David next?
In this case, you could be the person to tell that person that Adam Smasher loves Elvis.
You could spread joy and reward interest. Only reason to not do that is to try and feel superior to some stranger online who probably won't see it.