📢 I am proud to announce that I have become an ambassador of @tpro_network .
This is a special time for me and a challenge that I am happy to accept.
I am glad that I can help build awareness and recognition of the revolutionary @tpro_network project!
WAGMI 🤝
$TPRO #web3
Join TPRO Ambassadors group!
We're looking for 100 Legends who will join our forces to make TPRO even greater!
What will you gain?
1. Early access to insider information
2. Community calls with @wookey_eth & @woocash_eth
3. Extra airdrops
We've already got 30 Ambassadors on board and the number is growing!
Send a Telegram DM to @wookey_eth to join the TPRO elite!
$ZEC broke its 1,428.80 box floor overnight, yet open interest fell only 5% after an 18% drop from the high.
Most of the long book is still in. Bounces into 1,430-1,457 look sellable.
The short read dies on a daily close above 1,490.
Hello, Wastelanders!
Can you smell that? Roasted iguana? Gecko soup?
Close, but not enough. We’ve got something else cooking.
Here’s what we are planning for Ashes of Tomorrow between now and December:
Phase I: World and progression
• Footprints and tire tracks will mark your path through the wasteland.
• We will rework sandstorms, visibility during them and how buildings shelter you.
• You will earn attribute points as you level up.
Phase II: Weapons and construction
• New firearms will cover pistols, shotguns, rifles and automatic weapons.
• Explosives will give you another way to handle a fight.
• Firefights will gain muzzle flashes, bullet impacts, spent casings and shells.
• We will expand settlement construction with new buildings types.
Phase III: Economy and research
• Residents will take jobs, haul resources and use shared storage to meet their needs.
• You will manage production chains and unlock new options through research.
• Connected utilities will work alongside repair, cleaning and maintenance jobs.
• You will assign resident squads to patrol and defend your settlement.
Phase IV: World expansion and factions
• The playable area will grow to nine times the size of the current demo.
• New factions will have their own quests, faction reputations and choices that affect the region.
• New enemy types will bring new threats to the wasteland.
• You will establish outposts and trade routes to move supplies between locations.
Phase V: Visuals and performance
• We will rework terrain elevation, floors, sand mounds and dunes.
• We will improve performance and stability as the world and its systems grow.
We have decided to move the Steam wishlist launch date so the store page can arrive alongside a demo everyone can play.
October remains possible, but it may be later. We will announce the date once it’s confirmed.
Keep watching our progress every week, with new gameplay footage arriving and a closer look at each part of the roadmap.
#Indie #GameDev
$HYPE lost $90.25 overnight as perp funding flipped to -23.9% annualized: shorts leaning in, open interest down only 1.4%.
Unstaked supply turns liquid Oct 1, the 9.92M unlock hits Oct 6.
A daily close back above $90.25 traps them.
Tank's full notes: TPRO Traders.
TPRO Network stickers are live on Telegram 🧩
22 animated stickers + 10 animated emoji.
GM, LFG, WOW, BURN, NEVER STOP BUILDING and more.
Stickers: https://t.co/Ha8nGUI6Ed
Emoji: https://t.co/zIjmWvvStr
#TPRO
A network at work. A world to discover. 🔥
A crew of AI agents, watched by The Oracle.
Burn. Mint. Merge. Now on Base.
The doors are yours to find 👀
#TPRO