My terribly reclusive #indiedev life has become a short #gamedev documentary:
https://t.co/pWksh2nVJt
Follow @ollelandin into my home to chat about mobile games, work habits, and my mom!
Blocksworld, my first mobile game, was sadly discontinued a few years ago by then-owner Linden Lab in San Francisco. But it's now being revived by an indie game development studio based in Kyiv, Ukraine? Amazing! 😲😀 https://t.co/JJ8DmhauuD
@gingerbeardman@Poki Yes! Replay. 😬
Jokes aside, I must admit I am still baffled by this problem. We've implemented a way to save and restore Quest progress. But today's users expect it to be automagic! I looked into iCloud but *could not* figure out how much it'd cost us???
One more step towards becoming a "real" game engine. This #screenshotsaturday is the first game made entirely with #Fancade to get a stand-alone release and a publisher! Play Drive Mad on @Poki: https://t.co/qARKHYOZWs