@AggrendWoW This addresses some issues but a lot of the quests require 1 item drop that isn't shared. Such as the night elf warrior quest in Darkshore where we waited 13 minutes for a respawn and only I got the quest drop (out of 4 warriors). Sharing these style drops would go a long way.
@miriundertale@AggrendWoW@Nobbel87@Gingitv I left a reply saying basically the same, some quests not sharing is fine but too many don't share currently and it leads to nobody wanting to group up. I grouped for my NElf warrior quest and only one of us was able to loot the 8 minute respawn mob.
@AggrendWoW@Nobbel87@Gingitv Hey Aggrend I like the overall idea here, sharing tags seems too far. Quest drops on the other hand not sharing takes away from community feel. People are happy to accept invites for kill quests but any drop quest is just chains of decline. Some not sharing = fine, too many = bad
@Artosis@CallMeTasteless Hi Artosis, it's not that dark swarm prevents plague on burrowed units, rather burrow prevents many spells such as plague, ensnare, stasis and maelstrom. They can only be effected if they're hit while in the process of burrowing.
@garzyyy@WarcraftDevs Wrath of the Lich King nerfed horde racials and buffed alliance racials. If horde want shorter queues implement that so people have an incentive to play alliance for pvp which will shorten the queues by shifting balance away from 60% horde globally on pvp servers.