Hello! I'm Marven!
I'm developing LCSKILL.
I started this project because I wanted to play a card game featuring my own original characters.
I create all the illustrations and music myself.
I use DeepL for translation.
Thanks for reading to the end :)
#LCSKILL
To be honest, I'm scared to release it. But since I'm not even sure if it's interesting anymore, I've decided to publish it—even though it's unfinished—before I throw it away.
Translated by DeepL
Today, I am releasing my self-made game, ‘LuckyCardSuperKILL Prototype’.
Link :https://t.co/elvw9mMWp5
Password :i love Cake
Note:This game is extremely unfinished and contains only the most basic elements.
#LCSKILL#GodotEngine#GameDev#IndieGame
It’s turned out really well.
I plan to release all the pixel art assets included here (excluding the characters) for free on https://t.co/llUVZs1XN5 at a later date.
I was drawing pixel art because I wanted to do this—it's just walking, but maybe I could turn it into a game.
Also, this is my first time animating pixel art, but it's turning out pretty well.
Translated by DeepL
#GodotEngine#pixelart
So, I’ve been keeping a bit of distance from LCSKILL. We were originally planning to release a playable demo in August, and that’s part of why I was feeling rushed.
Let me vent a little. I made LCSKILL just because I wanted to work on something I thought was fun. I tried to make the MiniMax AI move like a human and optimized it to run on the Surface Go 4. And then I realized: playing it wasn’t actually that fun.
#GameDev#LCSKILL#Godot
And then, suddenly, the thought, ‘It’s time to give up on developing this game,’ popped into my head. To be honest, I’ve no idea what to do anymore.
It’s a bit of a mess, but I could sort it out if I put my mind to it. However, I don’t feel it’s worth the effort.
TR by DeepL
It feels good. It might actually feel more like Tarkov than before.However, I am concerned that the development of ‘LuckyCardSuperKILL’ is not progressing smoothly.
Translated by DeepL
#GodotEngine#GameDev#devlog
I just can’t bring myself to give up, so I’m starting from scratch :)
I want to make it playable as soon as possible, so I intend to keep it on a small scale. I’ll keep it extremely simple.
I'm feeling a little burned out on my main project.
#GameDev#GodotEngine#IndieDev
https://t.co/Lp53ceLdbc
This project has been released!! The source code is licensed under the MIT Licence. Please direct any other enquiries to the project page on https://t.co/kxJJJzApwS or via Discord.
https://t.co/461fOrcnv2
#GodotEngine#GameDev
I would like to release the project files for this unfinished ‘Tarkov’ 2D project. To prevent unauthorised redistribution, I plan to release everything except the assets. I will make them available on my https://t.co/llUVZs1XN5 page as soon as I am ready.
#GodotEngine#GameDev
@WeVennStudios The design is so awful in Spaghetti code that I can’t make head nor tail of it. That said, I think it could be a brilliant game if it were properly organised. It’s just that I don’t have the skills to make that happen.
I would like to release the project files for this unfinished ‘Tarkov’ 2D project. To prevent unauthorised redistribution, I plan to release everything except the assets. I will make them available on my https://t.co/llUVZs1XN5 page as soon as I am ready.
#GodotEngine#GameDev