ALERT: Stay away from Vote Safe. Org, which pretends to be a voter resource, but is funded by Elon Musk's PAC, and appears to be harvesting voter information.
If you or I called in a fake homicide tip, fraudulently applied for 20 visas and hacked websites, we’d be arrested and prosecuted.
The same standard must apply to AI CEOs.
Prosecute CEOs when their products break the law and pause advanced AI NOW.
This afternoon in Marble Hill, a New Yorker was shot by an ICE agent in a residential neighborhood. Early reports indicate agents surrounded him and a 5-year-old child in his car before firing multiple rounds. We believe the child was physically unharmed.
This is an unconscionable and incredibly serious situation. I have called the President; when we speak I will demand that he ends all ICE enforcement actions in our city. I will not stand by while ICE agents terrorize our communities.
Our thoughts are with the injured New Yorker and his family tonight. We are praying for his recovery.
Get ICE out of our neighborhoods. Get ICE out of our hospitals. Get ICE off our streets. Get ICE away from our children.
Abolish ICE.
Reposting myself is kinda weird but one thing I did want to make sure I mentioned that did NOT get mentioned in the podcast is that we are also fixing a bug with XP in dungeons.
In previous beta builds, the XP earned per kill was awarded based on the highest level person in the group. If you are running, say, deadmines with 4 level 20s and 1 level 25, the amount of XP you get is extremely low per kill. With this fix, you should now receive XP based on your level relative to the mob as intended.
This, combined with the 20% increase to base kills in dungeons should make it feel better and more even.
XP gain is not going to be what it was in era, but it should feel significantly better now. We understand that some of you want to dungeon cleave to 60, but this is another one of those things that has to pass muster with our core pillars. That playstyle being the optimal way to level does not pass that muster and we need to hold firm on these balance adjustments.
As it stands now after the adjustments, with perfect xp/hr play, the leveling rates in dungeons will be very close, if not equal to the speed you can level with optimal questing play. That's how much better it was to level in dungeons in Era.
Maintaining that balance is vital to our "World is the Main Character" and "Nurture and Protect Social Experiences" pillars together. Once the scales tip and dungeons become the clear winner, it has a cascading effect on player behavior and we have to consider that impact holistically.
Dear @fanta I will never buy another Fanta product again due to your use of AI.
If you’re too cheap to hire VFX artists to make a real ad, then your product must also be cheap and not worth buying.
AI is the solution to a non-existent problem.
There was no shortage of art, music, videogames and animation before AI.
Every medium was already bloated, but at least it created jobs.
Someone assumed the creative process was dumb busywork, when in fact it was the entire point.
"It’s always been this way” is an argument for classic , not Forever.
Dungeons still give XP, gear and quests. What’s changing is the incentive to farm the same dungeon endlessly. If forever can’t change anything because someone prefers the old meta, then there’s no point to play forever, go back to classic.
It's funny how nerfing dungeon XP makes so many players think that dungeons are now useless. Don't forget, you'll want to gear up for the end game. In vanilla we'd run dungeons FOR GEAR, not for XP. Same with leveling. It shows me Blizzard knows what WoW Forever SHOULD be.
You already have two fucking versions of WoW where you can spam dungeons endlessly. Why does Forever need to become the same thing when Blizzard has been telling us since BlizzCon that Forever is supposed to be about the journey? You don’t want to quest, do open-world content, or PvP? Fine. Stick to the other two versions and stop trying to turn Forever into the exact same thing. Let those of us who actually want that experience enjoy it.
The Dungeons & Dragons and Magic: The Gathering teams at Wizards of the Coast have just announced they're unionizing. In a letter of demands, the union has urged Hasbro and Wizards of the Coast leaders to stop pushing generative AI. https://t.co/cCnL2ff5Ar
People dooming over a beta is why they shouldn't do them. I'm sorry but unemployed retards who save up 30 quests to minmax XP on a test server do not have valuable opinions.
I know I've talked about it quite a bit recently. But I gotta be honest I am genuinely so fucking sick of seeing AI slop.
It's fucking EVERYWHERE. I'm sick of hearing AI voices, AI food, AI ads, AI fonts, AI summaries, AI accounts. It's so intrusive and repetitive.
To the people defending this change or rationalizing it: Where is your joy? What happened to your sense for whimsy?
An Undead Paladin should absolutely be able to have a little humanoid during their bubble, as a treat.
My forsaken paladin Lorwain of Stratholme (nicknamed Ember) ⚔️
Gonna play him in Forever & while I wait for the full release, I want to create at least a few rough portraits for a couple more new characters
#oc#warcraft