@AtomicFire249 Seria un detalle interesante pero ni hace falta
Lo q si aportaria al uso del lore seria que agregaran misiones de libros, como la de First Strike o alguna mmd (q no pasara) como una mision con Mobuto
Pero un nombre y una barra de salud (como lo q quiere ese wey)no ayudarian mucho
@CactusFuturist@Not_Toa_Kraadak If u take away the control from the player in a moment where nothing is happening in the room apart from the fact that u have to activate something and theres a 2 sec animation for that action… then what the problem?
U sound so tiktok brainrotted if that takes ur retention away
@CactusFuturist@Not_Toa_Kraadak Those games are old, as the halos from the classic trilogy that ALSO didn’t have animations there AND THATS OK
Bruh its just a fuckin animation of chief pressing a buton so u feel a little bit more immersed.
Never gonna be a valid reason to keep crying SO MUCH about it lmao
@CactusFuturist Ppl are just giant crybabies finding “annoying” any of these moments, but dont come here trying to convince me that those cortana and gravemind moments were a good narrative device.
If they are bad, independently of the narrative they are communicating, they still bad moments