<< Stand clear 15 meters! >>
<< UAVs ready to launch! Away! >>
first tests of actual launching of the drones. Still a lot to do.
#arma3#armaplatform#acecombat
Steady progress on bringing an iconic piece of AC7 into A3
- Original drone 3d model.
- New container 3d model mimicking the vanilla containers and unwrapped to match their UVs
#acecombat#arma3#armaplatform
@Lydiawav@dantemendes Uma coisa interessante é que ace combat 7 é repleto de fan service para fans da serie. Com muitos callbacks. Um deles sendo o presidente Harling.
Se decidir jogar os antigos. Comece pelo 4, 5 e zero. E depois revisite o 7. As referências e homenagens são muito legais.
With ACE7 and ACE8 often building their maps on real sat data, its been fun looking at the released footage and trying to find what inspired each location.
Here is the mountainous location the Typhoon in the art of aircraft video was flying over. #ace7#acecombat#ace8
@Marcodmeatball idk if you saw the information bureau livestream. But they confirmed having produced around 120 tracks for the game. With 13 different composers working on them.
Taking the #arma3 ALIAS intro script as a base, and being inspired by the Simple Cinematic Camera mod. I am working on more mid-mission cinematic camera possibilities with a rewrite of the camera logic. Here's some possible camera angles made possible by the rewrite.
Testing WIP HAFM torpedos modded to function as aircraft weapons + a custom dipping sonar script for hunting HAFM submarines.
Not super realistic simulation of the systems but its real fun to paly around with.
Testing WIP HAFM torpedos modded to function as aircraft weapons + a custom dipping sonar script for hunting HAFM submarines.
Not super realistic simulation of the systems but its real fun to paly around with.
Updated the Wings of theve mod, with a fix to tasha's livery and the addition of 3 Queen flight liveries. Plan to update the mod with fixes and more aircraft liveries.
Maybe I'll do the shadows next...