Here's my development log that I've been keeping as I work on Shootformer! I'll be updating it as I make progress on the game, feel free to have a read if you're interested!
https://t.co/wWncXtBCg3
#gamedev#indiedev#gamedesign#prototype
Shootformer is coming along nicely! We now have Cinemachine implemented for some nice smooth camera transitions between the 2D and 3D modes, enemies to kill, jump puzzles, coins and UI!
Now for some playtesting/iteration loops before hand in!
#indiedev#gamedesign#prototype
@GamedevGibbins@Falmouthgames Absolutely, planning on adding some more aesthetic tweaks when the gameplay is fully realised ๐
Cinemachine is a shout ๐
Currently developing an experimental game for this module on the @Falmouthgames Game Design MA.
It's called Shootformer and it combines mechanics from 2D Platformers and First Person Shooters by swapping camera perspectives!
Here's a quick gif of my progress so far!
#gamedesign
Happy #ScreenshotSaturday!
Kaya's Vale is a 3D dinosaur adventure game about a girl and her Allosaurus companion.
Follow the link to support the development of this game on Patreon ๐๐ฆ
https://t.co/DJMZQyOnM4
#GameDev#IndieDev#paleoart#Dinovember
Meet Kaya.
Kaya is a girl who lives in a world where dinosaurs and humans coexist. Her companion is Apollo, a gentle giant of an Allosaurus ๐ฆ
Join us as their adventure unfolds...
#GameDev#IndieDev#Dinovember
๐ฆExciting news!๐ฆ
We are thrilled to announce that Meteorite Media has succeeded in receiving further funding through #Tranzfuser. Congrats to the other #EnterprisePathway winners too๐
Follow us for updates on Kaya's Vale - our 3D dinosaur adventure game!
#GameDev#IndieDev
So stoked to be contracted on as a gameplay designer for @meteorite_media! I can't wait to work on Kaya's Vale with this amazing team of artists and developers!
#indiedev#gamedesign#dinosaurs
Here's the link to the itch page where you can download and play Lunertia!
Please do give it a go and let us know what you thought of it!
https://t.co/rBoQyEsNqp
After a hard year of work juggling responsibilities as Project Manager and Level Designer on my final team project at Falmouth University, Lunertia is finally finished!
I'm so proud of the team and of myself for sticking with it through the hard times of COVID-19. We made it!
And with that, we have officially 'gone gold'! Lunertia's final release is up and available! Click the link below to download and give it a play! We've worked incredibly hard to put together this project, so we hope you all enjoy!
https://t.co/j3bHoqwdQY
The final addition to your arsenal is the Mini Mortar! Created by Tyrail to emulate the technology that launched them to the moon in the first place, this explosive weapon will enable you to blow your enemies away, along with anything else for that matter.
[Just 3 Days to go!]
Lighting is always important, and in keeping with our game's unique art style, here's a peek at a couple of different lighting elements you'll see in our world!
[Just 4 Days to go!]
Eclipse is a city of pleasures, which in the 1920s means booze and cigars! Take a look at some of the models made by a talented member of our art team!
[15 Days to go!]
When you find yourself in the Tyrail Museum of Science & Technology, you'll want to know more about the area you're in! Thankfully, this information booth and desk have you covered!
[16 Days to go!]
Hello everyone! We're in the final stages of our development here at Pneumatic Productions, and to celebrate we've got daily content for you! Every day we'll feature some assets or artwork from our upcoming release, Lunertia! Keep your eyes peeled!