@benz145 Imagine trying to do that in any other situation than sitting still holding your hand steady... Like in a busy environment, or when walking in daylight! Looks very awkward
@VtMJustice Really enjoying my time with this so far! Since playing HLA, I've wanted a Dishonoured style game in VR and this scratches that itch. Great atmosphere and some really nice visual touches too 🧛
Lets take a fun look at how a SINGLE shader has had a massive influence on the gaming world, with most people probably not realizing it. And when I say this shader is used in EVERYTHING, I mean EVERYTHING, But that's because this shader has a fascinating history. Huge thread 🧵
@benz145 My go-to.. The Under Presents (and Virtual Virtual Reality). Strange worlds to explore and surprisingly expansive. Under Presents doesn't hold your hand & rewards pushing into the nooks & crannies (with silent MP companions) environments often being larger than you'd expect
@theretrobyte I got a bundle of Bullfrog games with my first family PC: Theme Park, Hi Octane and Magic Carpet - what an awesome intro to (CDRom) PC gaming!!!
I still have a real soft spot for Magic Carpet.
Music & sound effect industry has not fully understood the size of the storm about to hit.
There’re not just one, or two, but FOUR audio models in the past week *alone*
If 2022 is the year of pixels for generative AI, then 2023 is the year of sound waves.
Deep dive with me: 🧵
On today's episode of "old technology quirks I unnecessarily recreate on modern hardware" I've got an effect going now when animations play to simulate the compression of animated video clips. (Hopefully you can see it kick in when the doors open)