Dune 2: Battle for Arrakis (1992 by Westwood Studios) had such a massive impact on the gaming world in the 90s, it's hard to put into words. Westwood Studios was at the peak of their power during that era, and they set a new standard for RTS games with the release of Dune 2.
I left the intro running in this edit, it's simply gorgeous to look at and perfectly captures the vibe of games from the early 90s. Incredibly colourful pixel graphics, digitized speech, wonderful cutscenes... you are fully immersed in the story.
The game itself is as close to perfection as I can think of. You can choose from three houses, you build your bases, you harvest spice and defend your territory. A classic game set in a fantastic and futuristic world.
From today's perspective, not being able to group-select units might feel terribly outdated, but to me it still is part of the charm and probably the only thing that could be improved in a remake. The rest... well, I am sure you played it, so what more is there to say?
Dune 2 was first released for MS-DOS PCs, then for the Amiga (1993) and the Mega Drive/Genesis (1994). Strangely enough, it never found its way to the Atari ST, though I would assume it would have sold well for it, too.
Jono has provided his thoughts on the current murmurings of a board challenge.
It’s a long read, but a really good one from someone for whom Essendon is deep within their DNA
#DonTheStat#GoDons
https://t.co/oEpR1JnlCc
@FlightPlanPod Unfortunately still the least skillful team in the comp, and the worst forward line system. Hope it can be resolved over the next few years though.
Ball of the Century
#OnThisDay in 1993, @ShaneWarne's first ball in England and Ashes turned out to be the 'ball of the century'.
Wisden noted that "never, perhaps, has one delivery cast so long a shadow over a game, or a series"