🧱 I’m starting to build a new team at XBOX focused on products and tools for how games get built and distributed as agentic tools become more capable.
This isn’t a design team or an engineering team. It’s a team of people who build products.
I’m looking for people who want to push what’s possible across 3D, rich interfaces, platforms, CLIs and creator tools.
People who care about simplicity, reducing complexity and making powerful tools feel easy to use.
People who can shape a vision, prototype, make decisions and turn ideas into something real.
If that sounds like you, I’d love to talk.
drowning in low-quality PRs?
we're giving maintainers the power to set contribution limits, starting with a PR cap for outside contributors and an allowlist for your trusted ones.
sneak peek below 👇
Do you mind sending me the PR to take a look? When you visited the PR directly it showed up still in open state or in your list did it show up as open?
(Trying to determine if it could be stale data in search for example but PR when visited directly bot impacted, may not be the case but just trying to verify to investigate)
@RhysSullivan What do you think of your agent having some kind of GitHub identity?
I get the use case and this has a number of upvotes in community, but curious if you see your agent operating on GitHub differently than via Rhys.