Pretty proud of this little thing I did for my friend @Dr_Kimera_Marie
She wanted her snake tail to act and move like an actual snake, and I think I did pretty well.
Uses Inside bounds physbone colliders, rotation constraints, animated movement and a couple other tricks.
@mantacrafts Sorry I only had time to fit the outfit for the MayoNeighs and DreamBeast as I am moving agien 😔 I could upload the outfit separate but you would need to re-rig it yourself because it won't fit the CubeKitty as is
Finally releasing my new hair for sale! 🎉
While it was just meant for my avatar originally, I’m exploring supporting multiple avatars — and this is the first product of mine to do so! ✨
I’m very happy with how it turned out, and I hope you enjoy it! 💜
Milltina's face tracking is coming this Friday!! 🐮💙
It's my most ambitious add-on so far, featuring;
⭐Support for all 8 avatar versions (Including Mukuchi!)
⭐Emotes!
⭐Tongue tracking & emulation!
⭐Jiggle blink!
⭐Face add blendshape support!
⭐English & Japanese menus!
@_WIKIPIXEL_ Because it was not supposed to be in the unity package! :D if you wanna quickly fix it yourself just click on the prefab and add the outfits mesh into the "blendershape link" component