A little buff to the Counter Level 1. If you do the Level in a combo, works as last patch, but now if Saiyaman is interrupted by any means (yeah, even if the enemy hits you) he gets the power up.
But he needs to pose at least one second or it doesn´t work
#DBFZ_VDL#DBFZ
LAS LÍNEAS DEL TIEMPO NO TIENEN SENTIDO | MORTAL KOMBAT 11
YOUTUBE: https://t.co/4UuQBSOdoJ
TWITCH: https://t.co/O52BJnNARW
INSTAGRAM: https://t.co/yfj8oA0TbQ
Honest opinion on Videl in this new patch:
• Kinda unnecessary changes in the S attacks (except 2S and j2S)
• I have not problem in the Nerf of the parry level... IF EVERYBODY HAD A NERF TOO! So yeah, level 1 parry kinda sucks
• Fundamentally the same character
#DBFZ#DBFZ_VDL
@LPassata It´s so weird! xD
1) After 236LM (works on 236LLM too), if the opponent defends the crossup but then crouches up, it double crossups???
2) (22H) Even if the opponents defends while standing up, you can force it to not crossup doing 2LL (reflect works normally)
@LPassata I need to try it now, and surely its a bug. Maybe because of the invincible frames on the grounded version that the patch notes said, that's what I thing as a first glance