so ninja action RPGs are cool yeah? 💥 🥷
some early prototype WIP footage.
First game project for me, learning as I go, open to suggestions 🧐
official game account for updates ➜ @NinjaLegacies#gamedev#indiegame#UE5
Hey Shinobi,
As always, here is the monthly progress report for May:
- Continued improvements to core gameplay systems and overall project stability.
- Migrated saving and loading systems to a new database backend.
- Began development of Character Creator 2.0 and its new user flow.
- Implemented the first in-engine prototype of the Character Creator 2.0 UI.
- Added new fonts, buttons, visual effects, and interface elements to support the new character creation experience.
- Implemented the initial character creation layout and navigation system.
- Continued planning and development of Character Creator 2.0 customization options.
- Updated the base model to support the new Character Creator 2.0 features.
- Added planned customization options and morph targets for the Type 1 base model preset.
- Planned and prepared the Type 2 base model preset for the next development sprint.
As always, we're excited to share more with you in the coming months.
For this month's media, we're sharing a very early prototype look at Character Creator 2.0. The short clip below showcases one of the body build options currently being tested, allowing players to adjust their physique between different body types.
As with all prototype footage, much of what you see here is still subject to change. Several assets, UI elements, and visuals are temporary and will continue to evolve throughout development.
Thank you for your continued support!
Hey Shinobi,
As always, here is the monthly progress report for April:
- Continued internal improvements and system refinements across the project.
- Made significant progress on the skill tree, with major updates and structural changes.
- Began preparations for upcoming updates to core gameplay systems, including animation and movement reworks.
- Continued work on the new animation system, reaching a first pass implementation.
- Added new ability animations and continued expanding animation coverage across gameplay.
- Added new common animations as part of the ongoing animation system work.
- Introduced an initial set of customization options, including multiple M outfit sets (MVP).
- Continued development of the tutorial experience, including boss design, arena, and lore.
- Drafted the tutorial boss encounter sequence.
- Completed Satoru’s main theme soundtrack.
As always, we’re excited to share more with you in the coming months.
Thank you for your continued support!
@CQ_Cutie@NinjaLegacies Hi, I'm on the dev team 😅
We do have a decent list of customization options that we would love to share in the near future for people to see.
Thanks for showing interest in our game :D
Hey Shinobi,
As always, here is the monthly progress report for March 2026:
- Continued major work on a new animation system, including full root motion integration.
- Reworked how animations behave in gameplay to better support movement, combat, and overall responsiveness.
- Built new animation data systems and workflows to support the ongoing movement system rework.
- Improved how movement direction and player input influence animations, making actions feel more grounded and reactive.
- Continued migrating core animation functionality into more stable systems for long-term scalability.
- Fixed various issues related to animations, chat systems, and overall stability.
- Continued work on ability animations and overall animation polish.
- Continued improvements to customization items.
- Updated character drafts and refined their lore.
- Reached a major milestone on Satoru’s main theme soundtrack, with composition and lyrics completed, now entering final vocalization.
As always, we’re excited to share more with you in the coming months.
As a small behind-the-scenes look, here’s a glimpse of our lead animator reviewing one of the attack animations that have been in development for this month.
Thank you for your continued support!
@Samin_Ahmed30 I want to mention that a lot of my friends have been getting these videos as paid ads; the actual view-to-engagement ratio is not organic at all.
As you can see in this image, this vid is a paid ad.
I hope it's not being done to inflate numbers for financial reasons.
@TeamYouTube Hello, I require some assistance regarding my YouTube account, but due to the nature of the request, the information is private and sensitive. Can we move this over to a DM?
You might want to stick around for today's tournament 🍃
Chakra Fruit Punch #2 [EU]
Extra Tech Sign up: https://t.co/9DbPXHLoYu
Matcherino: https://t.co/7yycQgW0Fm