Opus 5 is so good at creating these exploded-view and wireframe three.js product sites.
Give it a video reference and it can build the experience directly in three.js or Blender. Then keep improving the details, textures, and lighting with follow-up prompts.
I got our entire design team to turn landing pages built around images and video into three.js sites. They're lighter and easier to prompt. Since everything is code, AI can make more precise changes with fewer iterations.
The difference between the old image-based sites and the new three.js versions is staggering. I can also jump in after the team finishes and help refine the details.
Btw, https://t.co/25OYbxZ62e is getting 100K views a day, which is absolutely nuts. The repo reached 3.8K GitHub stars in 4 days. It's my fastest-growing open-source project by far.
So I added 60 more components. I'm also looking for sponsors to help fund ThreeUI long-term so I can keep adding to it.
I open-sourced ThreeUI, my library of three.js components and landing pages.
160+ are free, and the tool is free too. It includes procedural 3D hero sections, icons, and motion designs. Copy the prompt or source, give it to your agent, then change the theme, lighting, motion or layout.
Live site: https://t.co/rtCfqeZnOP
Repo: https://t.co/B66ahgxHVl
I'm adding a lot more soon. Pro comes with 50+ extra components, MCP, and skills. Early adopters get 50% off right now.
This blew up, so I added 60 more three.js components from experiments I made over the last two weeks.
I'm still amazed by how well Claude Code can create variants from source code, so I went wild with new themes, environments, and interactions.
Some three.js prompts I used:
- Environment: mountain, city, bridge, desert, forest, space, stars, earth, moon
- Colors: sunrise, blue sky, sunset, nighttime, pastel, vibrant, monotone, or based on the environment
- Style: minimal, retro, glass, brutalist
- Typography: serif, sans, pixel, tall, wide, letter spacing, min 11 px
- Animation: orbit, physics, particles, ripples, braille, wisps, zoom, attract, explode
- Interactions: scroll, hover, drag, click, reveal when visible
I now have two Claude Max subs and two Codex Pro subs to keep up. I mainly use Opus for front-end and design, and Codex for everything else, including building this site and repo.
This was my fastest launch ever, and it's already paying back all the time I spent creating these crazy experiments.
To the 30 people who bought Pro or Lifetime, thank you. You're making it possible for me to keep spending so much time on this passion project.
I open-sourced ThreeUI, my library of three.js components and landing pages.
160+ are free, and the tool is free too. It includes procedural 3D hero sections, icons, and motion designs. Copy the prompt or source, give it to your agent, then change the theme, lighting, motion or layout.
Live site: https://t.co/rtCfqeZnOP
Repo: https://t.co/B66ahgxHVl
I'm adding a lot more soon. Pro comes with 50+ extra components, MCP, and skills. Early adopters get 50% off right now.
@bygregorr I think having a strong source code really helps, and also the skills can help. It's important to prompt based on context, so you're giving the most probable path but still be creative.
It's hard but I guess that's why we call it vibing.
@islemonarch it's both a blessing and a curse. i know i should be doing other things but when things blow up, i can't ignore the call!
can't wait to show you the other things i have in store!