An early version of Motion Filo, back when I was building it in Godot.
Godot couldn’t support the mouse passthrough I needed, so I eventually moved away from it.
There was also a rotating arrow pattern, but it didn’t make it into the final version. 🧐
#IndieDev
Motion Filo is now coming soon on Steam!
A lightweight visual anchor tool designed to help reduce discomfort from 3D motion sickness in games. The anchors respond to camera movement, then naturally fade away when the view becomes still.
#MotionSickness#IndieDev#indiegame
3D motion sickness can stop you from enjoying a game before you’ve really had the chance to.
I’ve been building Motion Filo — a lightweight visual anchor tool designed to help make 3D gaming more comfortable.
More soon.