I’m Dan. Working on: ‘Merchant Legends’. A retro town-building RPG inspired by Game Boy classics. And founder of “The Detective Society” tabletop mysteries⬇️
Merchant Legends: The Founding launches on Steam on 1 December 🎉
A cosy, retro RPG: build a town, recruit citizens, trade goods, and fight evil!
Wishlist Merchant Legends on Steam
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Imagine how much slop there would be on Steam if they didn’t charge the $100 fee. It’s already overloaded with junk. Without that fee it would be a slopocalypse. I feel https://t.co/y6daUIG4aj should add a fee too to slow the tide
Fully funded, with seven days left 🎉 The first secret reward unlocked too, so every backer gets their name on a commemorative statue in the game.
Back Merchant Legends on Kickstarter, link in bio
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We may not be part of Steam Next Fest this time, but we are coming "next"! Merchant Legends will be launching before Christmas 2026. Back it now on Kickstarter to get your discounted copy and exclusive backer rewards.
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The Kickstarter for Merchant Legends is live 🎉 Seven years of work, and we're now on the final stretch! (Work in progress, out Q4 2026)
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Every tile of the Temple Lands was placed by hand 🏰 Merchant Legends is coming to Kickstarter and the page is up to follow now. (Work in progress, out Q4 2026)
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Merchant Legends is coming to Kickstarter ✨ The page is up now, so give it a follow and you will know the day it opens. (Work in progress, out Q4 2026)
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An early look at the forest town in Merchant Legends. Discover it yourself by backing the Kickstarter and getting your own copy (Out Q4 2026)
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Seven years of work and Merchant Legends is nearly ready for Kickstarter! Backers get exclusive discounts and options 🎉
(Work in progress, out Q4 2026)
Follow Merchant Legends on Kickstarter, link in bio
#MerchantLegends#IndieGameDev#PixelArtGames … https://t.co/pN1S9FSCLP
Merchant Legends is a cosy trading game, but the roads between towns aren't always safe ⚔️ Critters drop meat and bone fragments, so it all feeds back into crafting. (Work in progress, out Q4 2026)
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GTA6 looked shiny but the gameplay looks same old, slow and dull. As I’ve gotten older it’s clear to me that gameplay always trumps graphics and tech. The moment to moment gameplay needs to be fun. GTA6 might be technically astounding, but will it be fun?
@Masterxexe1@NicolasZu Unity has an mcp connector now. Not sure about Unreal. I think the mcp is the way for Claude to see the project in more detail? It can tell what scene you are viewing and things like that. Not tried it myself