As our liquidity pool unlock approaches, we would also like to ask holders to sell their tokens before liquidity is pulled. After the liquidity is pulled, you will no longer be able to sell your tokens and the token will be untradable.
We sincerely thank everyone who has supported MetaBlox and been part of this journey. We truly appreciate your belief in our vision, and we wish you all the very best moving forward.
Hello MetaBloxians, we want to share an important update regarding the future of the project. As many of you have seen, current market conditions and overall sentiment remain extremely challenging.
Looking ahead, we intend to relaunch under MetaBlox Capital once onchain metrics, market volume, and overall conditions show stronger signs of recovery. When that time comes, our community will be the first to know.
Roblox 🤝 Crypto
We’re bridging one of the largest gaming platforms with real digital ownership
Here’s a sneak peek of the catalog, with placeholder games for now, just the beginning.
A portion of revenue from commissions on game sales and purchases will go to $MBX holders.
The next era of game equity is loading.
#GameFi #Web3 $MBX
Market down.
Liquidity thin.
CT depressed.
Jeets who sniped took profits.
Roblox economy?
Kids still grinding, trading, building.
Bear markets don’t stop builders.
Sneak peak of what we've been working on recently coming soon. 👀
#Web3#GameFi $MBX
2026 is proving one thing 👇
Roblox Corporation just posted record engagement + strong earnings momentum, with DAUs at all-time highs and monetization accelerating.
A closed digital economy.
Millions transacting daily.
Gen Z native to virtual assets.
If you’re bullish on digital ownership & Web3… platforms like this are the on-ramp.
Virtual economies are scaling fast. 🚀
#GameFi $MBX
Just aped some $MBX and it looks interesting on with real utility despite market conditios.
@MetaBloxGames One of the most interesting Web3 gaming models right now.
MBX invests, builds, and acquires high-performing Roblox games, then shares the upside with investors.
- In-house development + game acquisitions
- Private & community game buyouts
- 1.5M plays on unreleased games
- Roblox officially verified creator
Real players. Real monetization. Real revenue share.
CA:
EPwezai3HkaAzGQhwhg7VUq5rERHv9Yp4mPTdFtbBMBX
https://t.co/AJa968jUM7
While crypto markets are slow, Roblox continues to grow. ( We're poetic too apparently.)
In 2025, Roblox set new concurrent user records and even surpassed Steam, according to Aaron Wizenfeld, Partner at Shamrock Capital ($6.5B AUM).
Roblox revenue and game acquisitions don’t depend on meme cycles or on-chain volume. They’re driven by 100M+ daily users, brand spend, and creator monetization.
Our model is built around acquiring revenue-generating Roblox games, tying value to a real platform economy, not just speculative flows.
When markets cool, assets connected to real cash flow stand out.🚀
#GameFi #Web3 $MBX
🚀 Just launched our official Twitter Community:
https://t.co/5Wd0hPKPoV
Tap in if you’re building with us.
📊 Aaron Wizenfeld of Shamrock Capital highlights that advertising will define Roblox in 2026.
Rewarded ads, record-breaking concurrency, and increasing brand comfort around safety mean real dollars flowing to creators and communities.
This is where platform growth meets community value and our project is positioned to capture it.
🔥 The shift is already happening.
#RobloxAds #GameFi #ShamrockCapital #Web3Gaming $MBX
Development Update #1 🚧
The MetaBlox team is building a new, improved version of Buy My Avatar, our flagship Roblox game with 33M+ plays.
We’ve already rolled out multiple upgrades focused on increasing D1 & D7 retention, playtime, ARPDAU, and overall revenue.
First, we introduced Offline Booths. Players can now load and shop anyone’s avatar creations from any server, even if the creator isn’t online. This removes friction, increases browsing time, and should significantly improve monetization conversion.
Second, we launched a Global Top Outfits Room featuring the best-selling outfits across the entire game. Players can explore trending items with friends and instantly purchase proven, high-performing creations, driving stronger revenue per session.
More updates soon. 👀 #GameFi #Web3
Development Update #1 🚧
The MetaBlox team is building a new, improved version of Buy My Avatar, our flagship Roblox game with 33M+ plays.
We’ve already rolled out multiple upgrades focused on increasing D1 & D7 retention, playtime, ARPDAU, and overall revenue.
First, we introduced Offline Booths. Players can now load and shop anyone’s avatar creations from any server, even if the creator isn’t online. This removes friction, increases browsing time, and should significantly improve monetization conversion.
Second, we launched a Global Top Outfits Room featuring the best-selling outfits across the entire game. Players can explore trending items with friends and instantly purchase proven, high-performing creations, driving stronger revenue per session.
More updates soon. 👀 #GameFi #Web3
Volume tells a story here.
Robust short-term bounce for $MBX after a sharp dip shows buyers stepping in around 0.000056 SOL.
The pattern shows a classic retrace-rebound cycle: price surged to 0.000068 before a pullback to 0.000046, then steadied.
Investors are reacting to market sentiment but also to fundamentals: @MetaBloxGames let investors earn revenues from all of their games.
Key levels to watch:
- Resistance near 0.000080
- Support consolidating around 0.000055.
Could this acquisition and revenue plan create a longer-term accumulation zone for MBX?
🔗 DEX: https://t.co/0a844GvcfF
Added some $MBX on Solana around $65k mcap 🎯
CA: EPwezai3HkaAzGQhwhg7VUq5rERHv9Yp4mPTdFtbBMBX
@MetaBloxGames built by real Roblox natives with multi-million game visits and verified platform stats.
They are bridging crypto with real revenue-generating Roblox games (top titles do 8-figure monthly revenue). Community acquisitions are funded by tax revenue, so holders get exposure to scaling real #Roblox IP.
#Bullish #DYOR