@GetGoodSweetie@FirstDescendant 100%!? Eventually it may happen with trading, but might be the last straw they may use to fix the lack of content. However, as every farmable item in the game is made super easy to get within 1-3 months, it may keep trading irrelevant and ineffective. Will see.
@FirstDescendant Imagine being a skin designer for a male skin where the initial contest was to expect a winner in each category. Winner announcement: 3 women skins + a fellow skin will be made.
@Pirat_Nation Becouse mainstream make them as engagement optimised money making machines where engagement is NOT equal to fun. Indie devs make engaging fun games.
@DarkVampire95@FirstDescendant Thinking of a plan for what to do with my overcooked catalyst π have forgotten to take some off the oven and Anais will say a word to me when I see her next time π
New player onboarding has been simplified to speed up for Axion Plains farming, where the majority will hit a wall with drastic drop rates. These new players won't be ready for the grind they will face. Currently, the most time-consuming end-game farming is coins for collectables. New player onboarding will happen with wrong expectations for the endgame, which will face more nerfs soon. Even though Amourphise's opening and taking away from intercept battles is a W, in general, I'm very sceptical about the future of this game at this point. I hope that I'm wrong.
@NikTekOfficial Yes, it's sad to see that gave devs relay on frame gen. Input lag and latency is as per 20 FPS, not those 100fps with fake frames. In some games it's super annoying to feel that lag.
@R11PPER1@FirstDescendant My guess would be related to looting. If there is loot around emote would cancel instantly. So, they just didn't implement it. Probs some technical issues that is low priority to address.
@Gustavofring20h Cheers! I have nothing to cope with; I have been called a cheater in Valorant, despite being at the Platinum level in benchmarks. Sometimes, it's nice to be a bit more open-minded. Things are not black & white in life.
People are silly to comment that a highly skilled MnK player is cheating based on just a highlight clip! If you have ever done any aim training and compared your abilities to those of truly talented individuals, you would know that it's possible, especially when it is just a highlight of clips.
For some reason, nobody is watching this person's streams and counting how many times they aim at the wall due to gamesense and clearing corners, where nobody was there. However, in the highlight, you include those 5% of situations when someone was there. And people think that it's just hacking!
@privatebirb@marcychai I understand that.. lmao :D I'm trying to be honest here! I'm not fighting against that, but I also am honest I know that it is beneficial lmao :) And I wasn't here to have a silly fight! Mister obvious.
@privatebirb@marcychai It depends on game. The Finaals has aim sway and visual recoil while bullets still land in the middle of screen. Some games doesn't have crosshair for some hip fires. Just be honest and we cannot ignore the fact that it can benefitial π
@Gustavofring20h Also, why shoot on the rock? It's just a reflex to shoot the C red dot, which lined up with the enemy almost in the same place behind the rock. Perfect situation that has a high probability of ending up in a situation that, for the general public, can seem like wall hacking, etc.
1. Playing with a team!
2. The team member is facing and fighting those guys there. (could be coms that are not in the video)
3. Before shooting the first target, the left guy was in the minimat, highlighted because of the teammate.
4. When you play a lot of FPS, you make decisions based on previous information, not just on the exact moment what you see on the screen.
P.S. I'm still 95% sure it's not an aimbot or anything. Still, there is a probability, but so far, there is enough information for me to believe that it's unlikely that there is cheating.
@Ragooreturns@Pirat_Nation I rewatched at 0.25x speed. The first shot was aimed at the lying-down target, then another enemy walked into the sight, and only then did the second one get finished. It's a lucky double kill. Still, no issues there.
The AI overview is not based on official statements. It's based on other user responses in EA-related forums. EA's games, such as Apex Legends, don't have a significant advantage by using custom crosshairs. The aim sway is minimal, and all snipers' hipfire has an in-game crosshair. There were cases where a new recent ReShade version wasn't whitelisted, and Apex Legends wouldn't launch, which was always hotfixed by Respawn relatively quickly. There are EA creators who are streaming Apex for months with ReShade without any consequences.
However, other companies, like Embarg (The Finals), have issued official statements against custom crosshairs and it's banable. Regardless, in their game, it can give a larger advantage, as their aim sway is huge and bullets land in the middle of the screen, not where the aim sway is occurring (if I remember correctly). This is a game developer's issue, as building a game with features like this can be advantageous, given that many monitors on the market now offer built-in crosshairs.
Is it ethical to use any custom croshair? That's a different story! In some games, it can provide a significant advantage. However, to address the main question, when it comes to at least some EA games (like Apex Legends), the actions by developers indicate that they don't mind players using custom crosshairs, as they always whitelist newer versions of that software.