You can see the exact moment these two NPCs spot Lucia carrying a weapon and realize that something is wrong
They give her an uneasy look, then proceed to quietly turn around walking away from the shop
This is how big of an improvement NPCs will be in GTA 6 compared to previous Grand Theft Auto games, with around 600,000 animations for NPCs. I truly believe this game is going to have the most alive open world we’ve ever seen
NPCs in GTA 6 are a HUGE DISAPPOINTMENT! She DOESN'T even react to the dog poop being thrown at him. 1 BILLON+ DOLLAR budget and still can't get it right. YIKES!
GTA 6 CANNOT be this TERRIBLE! Hopefully Rockstar has fixed this in GTA 6 because in Red Dead 2, the store clerks just STAND around like statues for HOURS. Doesn't EVER move from that spot btw. YIKES!