been replaying Halo Wars over the weekend and using it as a good case study for making an RTS camera that can smoothly navigate rugged elevation using an adjustable + simplified proxy grid!
#gamedev#madewithunity
If you combine projections from each side of a cube, you can approximate shadows from a point light source.
The video shows the idea very clearly: several simple projectors working together around the object.
#OpenGlobus#WebGL#Rendering#ShadowMapping#ProjectiveTexturing #ComputerGraphics
@ivanjvsivan Надо не говорить, а делать (или хотя бы мечтать) чтобы вы в нашей стране людям с ограничениями было жить не менее хорошо чем людям без ограничений.