Game Designer with a passion for character design and interactive storytelling. Senior Curriculum Developer at iD Tech Camps. Ideas/opinions are my own.
Guess what? I have accounts on social media sites other than Twitter!
If you wanna follow me on multiple platforms, or just want to check out what I do elsewhere, feel free to browse any of the accounts mentioned below!
Hey, I'm not planning to be active on this website anymore, so I've mostly moved to ๐ฆBlueSky! The #GGJ25 is starting up, so you can expect to see a lot of my posts about my project over there: https://t.co/9qHGOZdAoL
View my pinned post for where to find me on other platforms!
@RikOclon@arijkx_ I love watching other fellow game devs work, it's really inspirational, so thank you for streaming your work! Your final game turned out great! It's really impressive, especially for the short amount of time you had on the jam and with GB Studio's limits that you overcame.
For this collection of character portraits, I decided to take a break from new designs and drew a few that I either have never drawn or a few that it's been awhile since I drew. A couple of these were my brother's initial character designs that I really liked!
These are a few recurring characters who I previously had drawings of, but I wanted to slightly redesign some of them and have finished newer drawings of.
Paul is an evil dog who works for a woman named MinMin and seeks to mess with timelines. He bites whoever he sees as an enemy and has the ability to spread a curse to them if they have a Mark. Paul puts on an act to trick others into trusting him. He is beastly and bloodthirsty.
Mr Dude is the leader of Mr Dude World. His real name is Mahesa, but he has hidden his identity with the name Mr Dude. He is often very carefree and laid-back. Mr Dude works under Izumi to manage all of the various timelines and keep records of them.
Xing is a cheerful girl who enjoys pretty much anything involving technology. She loves programming and mechanics. Xing's very close with her childhood best friend Pamchan so they're usually seen together.
Here are some more Nay drawings! A couple of these are new designs and some others are cleaned up ones. I've tried designing Foggy previously but was never happy with it, but I think I'm finally getting somewhere.
Ram is an outgoing girl. Her attachment and liking to Tag World often sets her apart from the rest of The Nays, but she has some friends among The Nays. She has the ability to call upon a herd of rams. With a blow of her horn, a large group of them come charging to her aid.
Continuing along with my recent Nays portraits project, I drew some of The Nays' family members and various other characters. Most of these were designing characters for the first time while a couple were cleaning up old drawings.
I finished my game for the #O2A2VNJam: Clove's Story! Clove finds herself in the principal's office after engaging in a fight with her step-brother. She must talk her way out of detention with her homeroom teacher Ms. Kurano. #O2A2
๐ฎ Play the game here:
https://t.co/aP8vc3jXub
My #O2A2VNJam project is almost done! I finished the main game progression, added expressions, multiple endings, and colored text. I learned about some Ren'Py specific features. I played through all of the 4 paths and everything is mostly there. Just some final polish left!
#O2A2
Gond is a very serious creature with a dark backstory. He and his sister Chippy were adopted and raised by an abusive parent. They eventually escaped together but were emotionally and physically scarred by the experience.
I worked a lot on the GUI for my #O2A2VNJam project! I made them pretty simple but wanted them to at least be different enough from the defaults in RenPy. I also updated the fonts and name box positions by exploring the gui and options.rpy files. I started the title too! #O2A2
I made a lot of progress on my #O2A2VNJam project! I wrote the whole script in Ren'Py with rough progression (just need to clean up the syntax). Then I made some placeholder assets to line up where everything would be. And I just finalized the character and background art! #O2A2
I'm taking a break from my personal projects to do a quick game jam this week! The "Only One of Any Asset" (#O2A2) Visual Novel Jam on itchio is super limited and will force me to keep things very small and simple. I came up with a few quick ideas, so thumbnailed my options.