One more time about the DLSS and unnecessary hysteria around it. This is Katherine from KCD. She is the well-known Czech actress Kristýna Leichtová. The first image shows a photo of her. This is how we 3D-scanned her. We then manually adjusted her appearance and textures, because we don’t use any makeup during the 3D scan, and the in-game model has to meet a whole range of parameters. The second image shows her appearance in the vanilla game, the third shows DLSS5 when it’s set correctly (in my opinion), and the last one shows what happens when random idiot sets all the sliders to max. We can discuss whether you prefer the slightly “smoothed-out” original look from image 2 or the more natural one from image 3; in any case, in image 3, the in-game model is clearly the most similar to the real actress who plays Katherine and whom we scanned. It’s also much better lit, and the details of the nose, eyes, hair texture, and subtle shadows, or the bones on the neck definitely look more natural and realistic, and DLSS5 isn’t adding anything artificial there. Those details are present in both the model and the texture; it’s just that due to the engine’s lighting, they aren’t as visible, and DLSS5 “fixes” this fairly accurately based on the normal map and other factors. On top of that, this particular technology will not steal anyones job. So, for me, Image 3 is an improvement and much closer to how I’d wanted the lighting to work from the start and it was not possible. If we had this tech two years ago, and I would like the character to look "younger" but with DLSS5 shadows and lighting, we would tweak the model and made it so. Of course, this raises the issue of the uncanny valley. It sometimes starts to look almost too realistic—similar to the “soap opera” effect in movies when you turn on frame interpolation on a TV. As creators, we’ll have to deal with that. But it’s a new technology, and I’m absolutely certain it will improve.
@Deck13_de I loved Surge 1&2 and bought them on Steam, but I am curious about the reason they're on sale on steam but not on @GOGcom ? I would really love to buy them again on gog!
@PlayAvengers Is the new Marvels Avengers game utilizing the Foundation engine made by Crystal Dynamics or Eidos-Montréal Dawn engine? The tech behind the new game looks absolutely amazing. Just curious.
@CrystalDynamics Is the new Marvels Avengers game utilizing the Foundation engine made by your studio or Eidos-Montréal Dawn engine? The tech behind the new game looks absolutely amazing. Just curious.
@TeyonGames I love the game. Played it, but now that’s it’s on @GOGcom and they have their winter sale your game isn’t on sale -_- why do this to me!!!!
@bethesda Any update as to when @Fallout 76 will be released on steam? It's been a couple of months since the initial announcement that it was coming to steam.
Every time I watch this clip my heart overflows with emotion. The people we love are always with us. Love lives on no matter what & I think that is the most beautiful thing about our existence🙏🏼Thank you, Dad, this moment captured on camera made my whole life.
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