This probably isn't going to be seen but my brother is in a band that just released their first EP and I genuinely think they have what it takes to make it big. If you like indie/rock check them out here: https://t.co/9UeaPIzjSx
0 days.
Congratulations, it lasted nearly 150 days and it only took the trailer of the next patch for someone to leak the EF-2000/EuroFighter documents.
You guys continue to amaze me
(Just woke up to this information)
Rocket League is a TEAM-BASED game, it's well past time for people in power (Epic, Psyonix, Blast) to support TEAMS and people (fans and orgs) who invest in said TEAMS.
Rocket League has a unique opportunity to turn itself into an exciting esports with a unique atmosphere, like we see in real TEAM sports. Why are we making it hard on those supporter associations to bring this kind of energy while actively using their involvement for marketing purposes in all videos surrounding said events ?
We're far from instantly selling out those events, why are we turning away the best opportunity we have as an esports to be better and more entertaining than all the others ?
When I took LSD as a teenager and broke out of my shell, I realized my life's purpose was collecting granular insights to enhance market penetration and strengthen brand equity in a crowded landscape
Sony, now is the time to put Morbius in theatres again. For real this time. The bar has been lowered, i mean, the people still crave Morbius. We'll all go see it this time. No fooling.
I want to echo Ryan's sentiment here. He worked extremely hard on this decal in correspondence with the team to bring you guys a design you would be proud to rock with comp in mind. I'm extremely disappointed in the lack of communication from Epic yet again.
#PATCHTHISBATCH
G2 makes you look permanently naked. The pressure you have to deal with at all times is unbearable and requires near perfect team play to escape.
Well done to @Satthew and his 3 demons. Being a paper tiger is one thing, but executing flawlessly on Championship Sunday is another.
Any chance we can get players controller settings / controls added to the replay API @RocketLeague@devinconnors? I'd love to be able to see what sensitivities / controls someone is using as usually liquipedia is outdated.