Badassgard is coming to #UniteSeoul2026
We’re excited to finally meet you in person and give you the chance to experience the game firsthand.
Be among the first to play our latest in-development build and see how your feedback has helped shape and improve the game.
We’re also preparing for @gamescom FGT in Germany and look forward to meeting even more players from around the world.
Joining us at Unite Seoul? Be sure to stop by the Badassgard booth and say hello!
#Badassgard #UniteSeoul2026 #Unity #GameDev #IndieGame #Roguelite
We are LIVE from Seoul! 🚨
The #UniteSeoul2026 Keynote has officially started.
Join us live as we break down what’s next for Unity from graphics, the path to CoreCLR, and AI workflows.
🔗 https://t.co/gyXlNyoT8E
Howdy everyone! 👋 I’m judging the DevGAMM Awards this year!
Indie & AA devs (teams <50): there's a $130k cash prize! If your game is unreleased or launched after Sept 7, 2025, submit for FREE by Sept 7.
Can't wait to see what you've built! 👇 https://t.co/lW3pZvocoz
@apcrol@unitygames I mean, we did in all our test projects and such, but for the social media videos the goal was more visually compelling. Still, I can pull up a heavy scene (test project, so ugly) and see the results. It does a good job at making recommendations and such
@apcrol@unitygames I'm the one who captured that video. Mostly I was just showing the functionality in the URP Sample scene. I wasn't focusing so much on a proper example with a slow frame. It's a good catch!
Unity AI is now in Open Beta 🎉💫
We believe AI has the most impact when it helps creators move faster while staying in control of the creative process.
Use our built-in agent tuned for Unity workflows or connect the AI tools you prefer via AI Gateway and MCP Server.
There are a lot of really cool things added to @unity 6.4, and Peter has done a really great job of summarizing some of my favorite quality of life items!
https://t.co/cKSAdeQij8
Get ready for a Unity 6.8 alpha coming later this year, as we prepare for the entire ecosystem to take full advantage of CoreCLR for faster iteration times and reduced wait times for incremental changes.
This morning at 10am EST, I'll be joining Christopher Volpe on the GDEX Sandbox Space podcast. If you're around, come check it out! https://t.co/VfjilWdx3H
@Steam Howdy, I am trying to recover a developer account. I cannot use your help site because I do not know what the email used to create the account was and the team who created it isn't around anymore. Who can I talk to?
Coming in 2026, the Unity AI Gateway gives developers a secure way to bring third-party AI agents into their workflow.
Register today to be notified when it's available → https://t.co/XsbgSMOuwg
#UnityAI#GameDev#Unite2025