An amazing series of interviews with past #CatalystGrant winners by our Director of Researcher & Community Engagement @FunSizeSuze! 🤩🙌
See them all on YouTube: https://t.co/rBgtg9o7nr
Catalyst Grant 2023 is open for applications until 6 November: https://t.co/c91z8J3yo9
“Fear” is the act of measuring the distance between you and your goals… “fear of death” is not about dying. It’s about making sure you have the time to close the gap towards your needs.
Agents don’t appreciate “life”. Agents appreciate goals.
In order to allow NPC’s to grasp the world they inhabit and their place in it, you need to recreate the environment and the mechanics of the game as hierarchical structures that are part of the NPC’s modeling of its environment. Enter @Metanomic_ ’s Neurosymbolic A.I.
Again with the fires.
Step 1 Quick survey of high risk places.
Step 2 Put cheap sensors to those places.
Step 3 Save millions of trees and wildlife.
Step 4 Save money.
Is it incompetence or agenda?
"..Stop arguing about intelligence and start making your agents describe you how they see their world.
Let there be light."
"The illusion of Intelligence as the product of time." https://t.co/23FISFUhWS
What the game publishers have not understood yet, is that they hold the key for the next step in A.I... Creating the world that would make an agent discover itself is already there, what is missing is the incentives for high stake agent-env relationships.
The support and integration from Metanomic will allow Tiny Colony to continue developing a robust and balanced ecosystem that is both rewarding and sustainable for our players.
Read more: https://t.co/6LrzNw5k4L