Common beginner mistake for creators is to want to make their huge big magnum opus project right away and they just throw in elements from all the things they enjoy into it not considering how those elements would work together.
This is how a lot of people quit tbh
I've always been curious about how Western 2D animators work, they each seem to have the ability to keep characters consistent from every angle, something I simply can't do without Ctrl+C and Ctrl+V.
♚ CHECKMATE ♔
a chess themed OC art collab.
all types of OC welcomed. please check pictures for details. for now participation is limited to 1 OC per participant, with a target of 12 participants including 1 host.
A while ago I've made a PDF Design focused guide to help artists navigate ambitious character projects.
It's useful for both 3D and 2D approaches - design theory stays the same.
Years of experience layed out on 22 pages.
Full PDF linked in replies if it resonates ↓
c/ai is a PREDATORY website that is INTENTIONALLY designed to be addictive (by using your favorite character telling you what you want to hear) and their targets are neurodivegent/mentally vulnerable people, especially teenagers, who have no one to turn to when struggling with +
Okay, so I have used all 4 sites:
Skeb, Vgen, Pipipen and Crepe.
I honestly like all of them.
Each website functions differently has a slightly different art and features. Generally Chinese, Korean, Japanese and Western all have slightly different versions of "anime stye"
This is such an invaluable resource. Most people would pay a lot for in depth animation workshops from legendary animators so making a comprehensive video about this and dropping it on YouTube for everyone is amazing. Everyone say thank you James Baxter and learn something!!
A gift by and for the Arknights Community to celebrate Arknights’ anniversary and the upcoming release of Endfield.
105 contributors and around 250 pages, TERRA: Arknights Fanbook Community Collab is out now with digital access for everyone!
Check it in the replies ↓