I will show you how to create a lyric application that combines Three.js and TextAlive, an API that allows you to manipulate lyrics for Vocaloid songs
Please take a look.
#TextAlive#threejs#webgl
https://t.co/XOdq3owC47
Let's lightbake 3D models in Three.js to take quality up a notch. I'll use Blender for lightbake. This is ideal for room models and similar assets.
https://t.co/rKvFdZRzlH
#threejs#webgl#blender
If you're using a lot of images or textures in something like three.js, converting image files to KTX2 can reduce the load on your GPU memory...
https://t.co/XlwTjvAZdj
#webgl#threejs
Using three.js, I was able to display a rich room with only AmbientLight and no shadow settings. If you don't move the light source, this is fine.
#threejs#LightBake
Blender's light baking—I finally got a solid grasp on it, not just a vague understanding. There are quite a few areas that require careful consideration, so it's pretty challenging.
Three.js VRM model distraction animation.
I plan to adjust the range via parameters and introduce fluctuations linked to emotions.
※Audio 日本語音声合成API「Livetoon TTS」
#theejs#vrm#webgl