It's open season on the world's most dangerous heroes, and you're just who we need to track them all down. Announcing a massive Monster Hunter crossover in DOTA 2 with new sets, new pets, a new in-game hunt and crafting system, and of course monsters.
https://t.co/WYfQXf1GM2
Love the TikToks of ppl acting like MH vets and giving "etiquette" advice and saying things like they shouldn't have to use flinch free because LS users shouldn't be at the head and you should be kicked if you don't sleep bomb.
Just solo if you're going to be a baby, unless...
One of the things that MH has had a cornerstone on historically in gaming is avatar strength.
Your character is strong and feels strong, but is put against nearly impossible odds. It's a celebration of spirit and competence.
MH Wilds does this possibly the best in the series.
Sadly, Wilds completely botches one of the easiest and already blueprinted aspects of modern gaming: multi-player connectivity.
Stop making ppl jump through 50 hoops and give you their SSN and a piss sample to play with their friends.
Add friend, play with friend. The end.
I know it's been a while since I've done anything content creation-wise. I've decided to change all that and get back into it by making content exclusively for TikTok.
Excited for my future there and how the MH community reacts!
Actually played a decent amount of games this year, several on this list. My game of the year was Last Epoch. If you don't want to count that because of extended beta, then I'd give it to Unicorn Overlord.
Wasn't really close outside of those two.
MH Wilds beta was very good and promising. Performance was pretty inconsistent but combat felt more impactful than Rise. SnS and CB felt strong, IG was fun but I basically just spammed the big spin move. Offset is a cool mechanic. Excited for the game.
@Rurikhan There are quite a few tasks that gigantic fetch quests designed to pad time. Most of the game is very well designed around exploration but the ones that aren't are painfully obvious.