DOOM in Maya, powered by Bifrost + Python
Started as a RE9 remake attempt, but since that’s not ready yet, I’m showcasing it with DOOM for now.
Playtesting and building directly in Maya instead of jumping to Unreal or Unity is insanely fun and a huge time saver.
#MayaEngine
mGear 5.3.0 is here!
Maya 2027 support, 8 new tools, and the biggest feature drop we've ever shipped.
Free & open source, as always.
Download: https://t.co/lExZdWUz6U
A thread on what's new...
#mGear#Maya2027#CharacterRigging#OpenSource
Penetration-free for free, you need OGC.
I released the code of our SIGGRAPH 2025 paper: Offset Geometric Contact, where we made real-time, penetration free simulation possible, with @JerryHsu32@zihengliu@milesmacklin@YinYang24414350@cem_yuksel
Page: https://t.co/LsfX0lbYiJ