@PaulTassi But we know this is untrue, people will buy a game literally just to write a shitty review then refund ala Concord. The steam reviews were a clusterfuck of lies and trolls
Not entirely sure how I feel about the news that an Alien Romulus sequel may be in the works.
I think the director totally nailed the Alien vibe, completely understood it.. but, can they land a sequel??
So, it came to my attention that my mains in video games are always characters that don't wear shoes! I assure you this is not intentional, but it is funny.
It-Z, Vindicta, Ivy and Sombra (Sombra is technically not wearing shoes)
4/4 We will be gushing about what we have lost for years.
Thank you Firewalk team. You guys are rockstars and I wish you the brightest of futures ๐ซถโค๏ธ
1/4 This is heart breaking news ๐ญI can't help but feel that you released a fantastic game in an awful release window and were offered little to no marketing aid whatsoever to help sell the product.
I LOVED your game! it was one of the best multiplayer games I have ever played
Firewalk is signing off one last time.
Firewalk began with the idea of bringing the joy of multiplayer to a larger audience. Along the way we assembled an incredible team who were able to:
- Navigate growing a new startup into a team during a global pandemic: Firewalk was founded in 2018 and was very small for its first couple years, only entering full Production in 2022.
- Build a new, customized next-generation FPS engine in Unreal 4 -> 5, delivering top-tier gameplay feel, beautiful worlds, and a performant 60fps technical experience on a stable and scalable backend on PS5 and PC to hundreds of thousands of players in our beta.
- Manage an acquisition / integration while readying technical and preliminary tests.
- And ultimately ship and deliver a great FPS experience to players- even if it landed much more narrowly than hoped against a heavily consolidated market.
We took some risks along the way โ marrying aspects of card battlers and fighting games with first-person-shooters โ and although some of these and other aspects of the IP didnโt land as we hoped, the idea of putting new things into the world is critical to pushing the medium forward.
The talent at Firewalk and the level of individual craft is truly world-class, and teams within Sony Interactive Entertainment and across the industry will be fortunate to work with them. Please reach out to Recruiting at PlayStation for inquiries, and thank you to all the very many teams, partners and fans who supported us along the way.
See you in the Tempest.
- Firewalk Studios
โฆ
[end transmission]
3/4
Please remember what I said to you when the servers closed, because it is still true.
YOU DID NOT FAIL.
If the goal of making games is to bring people joy then you achieved that, it's that simple. making people smile is priceless and you brought joy to many.
Trying to work out what the vest Ivy build is, where I can have a tonne of gun damage but at the same time be able to utilise the kit to support the team
So guys! I caught my finger in a letterbox and shredded the hell outta my ads finger ๐ญ hopefully this wont affect streaming but, if it does, then this is why! โฅ๏ธ
The way in which Mirage can deal burst damage is stupid imo. A passive ability that stacks spirit multiplier up to 8x just by shooting 1 bullet at someone in timed intervals is ridiculous. 4 bullets across the map can result in a 8x spirit damage burst. Silly
Deadlock is actually such a damn good game, very odd learning curve to get round before you can begin to have fun, but once you got the basics, damn you're hooked ๐ค