Question for 3D artists:
When you look at wireframes like this, are you able to tell whether it's meant for subdiv or low poly game meshes?
There seems to be a significant amount of people who don't realize this is subdiv and I feel this needs addressing.
Supa Painter|レンダーやPBRテクスチャを油彩・ガッシュ・水彩に塗り直すBlenderアドオン
写真もレンダーも、筆が大きい形から順に置かれていく。PBRのマップをまとめて塗れて、コンポジターでは深度に沿って筆が乗ります🖌️
https://t.co/v0PAnFJay9
#Blender#NPR#ModelingTechNote#3DCG