Owner & Dev @TeamZevr | @NuroPicks| @CheckUpOfficial | CTO @UnifiedProam| @2KServicePlug | Vet ๐บ๐ธ | I typically build something new every 2-3 weeks. Receiptsโ
I build something almost every day. Websites, tools, bots, random ideas.
Most of the actual work never makes it to X.
You see what shipped. You donโt see the wrong turns, deleted features, broken fixes or old code I reused.
Iโm gonna start sharing that part too.
๐จ THE NATION HALL OF SHAME IS BACK ๐
Yโall loved the first two ban waves, so hereโs another 15 players who thought they could get away with cheating.
Trainers, edited saves, fake badges, even people coming back on alt accounts. ๐
All 15 permanently banned. Fake progress wiped.
At this point, whoโs volunteering for the next poster? ๐ญ
๐ #NATION
LMAOO ๐ญ๐ญ
People really thought we were just bringing an old game back.
Nah, weโre actually trying to fix the problems that made these games frustrating in the first place.
If youโre gonna spend hours grinding your player, that progress should actually mean something.
And mind you, weโre still in alpha. ๐
I get what youโre saying bro, but weโre trying to give people something to actually play for Not everybody wants to load in maxed out day one. And as far as hopping on a wave, Iโve been doing this since 2014 with RuneScape lol. AI didnโt teach me how to do this, we just have better tools now to accelerate development. This isnโt new to me. Weโre not just reviving an old game, weโre building on what was there and adding things the community never got. The grind is part of that, not about paying for servers.
LMAOO ๐ญ๐ญ
People really thought we were just bringing an old game back.
Nah, weโre actually trying to fix the problems that made these games frustrating in the first place.
If youโre gonna spend hours grinding your player, that progress should actually mean something.
And mind you, weโre still in alpha. ๐
Sounds like a hater to me ๐ Nobody said we invented anything. Weโre doing way more than bringing an old game back. New content, new systems, fixing issues the community complained about for YEARS, and adding things people never got. And youโre mad because people actually gotta earn their badges? ๐ If AI and some old game files were all it took, everybody wouldโve done this already. But itโs always the people doing the least with the most to say. Keep hating though, weโre gonna keep building ๐ซฑ๐พโ๐ซฒ๐ฝ
This is exactly the mindset that ruins competitive games lol. Just because a game is old doesnโt mean everybody should be running around with edited saves.
We literally made progression easier. You start with your core badges at Bronze, can upgrade through the shop, and grind for Hall of Fame.
Weโre giving people a reason to actually play the game again. If you still feel the need to cheat, thatโs a choice. And choices have consequences.
Welp don't get scammed by bro...tried to get in a top crew for a video...paid $400...i'll always get my bread back - never an issue๐ซ @Hoffmantv5
In the meantime...who in a high lvl crew that can inv?๐
Ignorance is bliss. Youโre arguing against something nobody claimed. Obviously a console canโt directly scan software running on another device. Thatโs why you use server-side detection, gameplay analysis, input patterns, and statistical anomalies. Anti-cheat doesnโt begin and end with scanning someoneโs PC. Thatโs the whole point.
2K has the money. The developers. The technology. The resources.
So why is cheating still such a massive problem?
Weโre TWO WEEKS into developing NATION, a community-built basketball gaming project, and weโve already detected 11 cheaters.
How?
Our launcher detects known cheat tools like Cheat Engine, WeMod, and trainers. Our servers inspect uploaded saves for manipulated badges. Every case gets three separate staff reviews before enforcement.
And weโre just getting started.
2K has had years and massive resources to tackle this. Players are still dealing with cheating while spending real money on VC and builds.
At what point do we stop accepting this?
Is cheating really that hard to fight, or has protecting competitive integrity just not been enough of a priority?
Remote Play doesnโt automatically make something undetectable. Youโre just moving the software off the console. The game still receives the inputs and processes the shots.
Thatโs my whole point. You donโt always need to find the cheat itself. You can analyze the behavior it produces. Timing, consistency, patterns over multiple games.
Is it harder to detect? Absolutely. Impossible? No.
I agree Sony and Microsoft need to do more, but that doesnโt mean 2Kโs hands are tied. You donโt have to physically detect a Cronus or XIM to catch suspicious input behavior. Look at what COD is already doing with input timing and consistency.
Weโre talking about a game where shooting comes down to timing. You can analyze that data server-side, flag unnatural patterns, and investigate them. Hardware detection is another layer, not the entire solution.
2K has the resources to take this further. Thatโs my whole point.
Appreciate you reaching out! Thatโs actually a solid background, especially with your experience in basketball, development, and UI/UX. We could definitely use another set of eyes on Nation.
Shoot me a DM so we can figure out whatโs going on with Discord and get you connected. Would love to hear your feedback on what weโre building.