if you come here expect me to post stupid stuff
i'll include warnings if i know for a fact that it could cause actual harm (or im actually being serious) but other than that, come here expecting me to post stupid stuff
proud to say that even with the recent forsaken update i still have not broken my boycott. last played was 10/31 iirc and that was in a priv to check out jx1dx1 noli
either im:
1. just that unlucky "losing" 5 50/50 ties in a row
2. they changed how the survivor is chosen (person who was killer last instead of least evilness)
3. theres some hidden decimal evilness gain that isn't being nullified by kind mode
does anybody know if they've changed how the survivor for one bounce is chosen?
ive gone 5 one bounces in a row with kind mode on and i haven't been picked; coping hard and honestly bewildered cuz theres no way i hit the statistical anomaly 1/32 (3.125%) chance right
objectively best civilian abilities tier list
these are tiered based on raw strength and how useful they are to the team; ive done my best to not factor in any biases & not factor in raw fun value.
if there are any abilities whose placement needs explaining then lmk
@yeppers___ (3/2) besides u want to be enraged for as long as possible as harken
i will admit tho i feel like immolate could be replaced—or at least change her enraged kit to play more into her using her health as a resource just like noise.
@yeppers___ (2/2) yes you're slowed but with 114 stamina + enrage speed buff + light piercer you can make up the lost distance. this also goes without mentioning just how cracked post-update harken's regen is—i.e pummel healing her for 50.
devs need to change the server position visualizer to display an accurate representation of your hitbox because this is not helping the whole "dod hitboxes are dogshit" case
i think im the best die of death player rn. undefeated in frybomber... 100% pie accuracy rate... and no (normal round) killer loss so far.
this is the objective truth solely because im undefeated in frybomber btw
if this were removed then trying to hit people infront of u mid chase would feel a LOT worse—especially on higher ping.
personally i want it removed, however if it can just be implemented better then id be fine with that
its why the hitboxes feel bad and good; as long as ur facing the same direction ur moving in, they'll feel good. but as soon as u face in a diff direction its gg
the harken rework (and, by proxy, buffs to harken) to harken mains is like if you took the soul of a dying, fragile, crack addicted homeless man and put them in the body of a crack-addicted prime mike tyson